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Revision as of 22:18, 3 September 2017
This article concerns content for Secret World Legends. For the TSW Classic version, click here.
The Council of Venice have picked up a mysterious distress signal. The temporary equipment they have set up here is not powerful enough to make out the entire message, but there might be enough clues in the parts they were able to discern.
Dialogue
Journal Entries
- Tier 1: The signals and message fragments would have been saved on Amparo's computer.
- Check the laptop for more information
- Find and hack the first dish
- Find and hack the second dish
- Find and hack the third dish
- Find and hack the fourth dish
- Tier 2: The coordinated dishes yielded more data fragments, however the signal was still encrypted. Maybe there are clues in the message that lead to the location it was transmitted from.
- Find the source of the transmission
Rewards
TSW XP Per Tier:
- 0 XP for Tier 1
- 314,890 XP for Tier 2
Report
Dragon
[Identical to reports from Scorched Desert missions King of the Hill and The Defence Never Rests.]
The entire world is burning. We can see it in the child's eyes. The desert is an ideal test case for the blazing horrors to come.
The thirsty visions, the symbols carved in skin, the cries of martyrs at the stake - do not shy away from any of it. They are all part of the equation.
Illuminati
[Similar to Dragon report for City of the Sun God lair mission The Trinket Trail; Identical to Illuminati reports for Kingsmouth mission Book of the Bokor, for Savage Coast mission Stranger Than Fiction, and for Blue Mountain mission Skeleton in the Attic.]
Allow me to apologise for seeming abrupt, impersonal, and presumptuous. I simply feel it is my duty to inform you that you have exhibited great competence in the field, and, if ever you should tire of all work and the mere promise of play... Look, I'm not saying it would be easy, or even possible the way things currently stand.
Kirsten is still full of cheer and encouragement, I presume? We've met a few times at Council meetings. I find her terribly acute.
Take a stroll through London sometime. Breathe in the tradition. See how it feels. That's all I ask.
R. Sonnac
Templar
[Identical to various factions' reports for Kingsmouth mission Book of the Bokor (T), for Savage Coast mission Red's Tackle (T), for Blue Mountain missions Treasure Hunt (D,I) and (lair) The Whole Truth (D,I), and for City of the Sun God missions Ghoul, Well Done (D,I,T) and (lair) The Black Pharaoh's Guard (D,I).]
TRANSMIT - initiate disclaimer signal - RECEIVE - sweetling!
Nightmare alley is getting crowded. Look at the line! Come see the monsters claw through time. Hurry, hurry, hurry.
There will be a slight additional charge for this attraction, but it's not a dollar, it's not a dime - it's a cold smithereen minted in grime.
WITNESS - rules and regulations. No cameras, please, only notes. No one under the age of two.
Come see the world before it's through!
Don't be huffy because we hack. The show goes on! So must you.
Hurry, hurry, hurry.
Walkthrough
There are 2 tiers to this mission.
Tier 1/2
- Check the laptop for more information
- Use the laptop on the table behind Amparo Osorio
- Check all log entries
- Find and hack the first dish
- Where it is:
Spoiler
|
On rooftop at (494,378)
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- How to get to it:
Spoiler
|
Go to (516,366) and enter the building there. Go upstairs to the second floor, and then outside again and up to the roof of that building. Go to the west side of the roof, and you can jump down to an awning over the street at (500,365). From there, you can walk across to the roof of the next building, and the dish.
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- How to hack it - Clue 1:
Spoiler
|
Make sure you read the Logs in the Council laptop you got the mission from
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- How to hack it - Solution:
- What it says:
Spoiler
|
29 21 68 6f 24 28 23 23 2c 20 63 28 23 20 5f bf
23 20 68 24 21 29 20 24 23 3f 20 43 26 3d 2a 28
25 20 40 2b 72 20 29 5e 78 20 24 21 79 24 20 40
28 21 20 23 24 2a 25 6e 20 21 2a 67 23 29 23 2e
20 21 63 21 28 23 73 20 74 26 24 20 25 5e 26 40
20 6f 2a 20 24 69 2b 40 2e 20 46 5f 24 2a 21 79
2d 28 5e 75 29 20 21 65 61 23 2b 23 20 5e 26 5e
76 21 20 21 68 5f 25 20 2a 20 21 28 40 23 79 2c
20 62 40 25 20 2a 20 63 24 69 29 40 20 28 2b 20
69 40 20 5e 2a 20 23 28 65 20 5e 2a 26 21 65 20
2b 7e 20 21 65 21 5f 24 21 20 48 25 2a 40 20 6d
2a 20 5f 6f 3d 24 40 21
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- Find and hack the second dish
- Where it is:
Spoiler
|
On rooftop at (540,419)
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- How to get to it:
Spoiler
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Go in the doorway located at (551,407). Go upstairs to the second floor, and then outside again, and up to the roof of that building. From there, face west, and jump over to the rooftop of the building with a billboard on it. From (552,413) to (545,412)
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- How to hack it - Clue 1:
Spoiler
|
Make sure you read the Logs in the Council laptop you got the mission from
|
- How to hack it - Solution:
- What it says:
Spoiler
|
83 33 61 42 108 97 35 35 44 32 33 40 110 32 95
61 35 32 64 101 33 41 32 109 35 63 32 64 104 61
42 40 100 32 102 43 37 32 41 94 40 32 100 33 42
36 32 97 40 33 32 115 101 42 37 35 32 110 105 36
35 41 35 46 32 65 41 33 40 35 61 32 64 104 36 32
37 94 38 115 32 33 42 32 36 94 114 64 46 32 64
45 117 114 33 42 45 40 94 40 114 32 98 38 42 35
43 35 32 94 38 94 64 101 32 33 64 97 37 32 42 32
99 40 64 114 94 44 32 42 117 37 32 42 32 33 36
37 110 64 32 40 111 32 36 64 32 94 110 32 35 40
36 32 104 42 38 33 42 32 43 102 32 33 42 97 95
36 33 32 40 37 42 100 32 36 42 32 119 33 61 36
64 33
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- Find and hack the third dish
- Where it is:
Spoiler
|
On rooftop at (590,384)
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- How to get to it:
Spoiler
|
Go to (593,363). Jump up on the low section of wall, turn left, and make your way up the wall. Go around the corner and then you can jump up onto the roof of the building at (602,384). If any of the cultists below aggro on you, they will leave you alone once you get on the roof.
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- How to hack it - Clue 1:
Spoiler
|
Make sure you read the Logs in the Council laptop you got the mission from
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- How to hack it - Solution:
- What it says:
Spoiler
|
KWM9KiQociMsICFhIyBfPXUqQcQhciAkIz8gQCthKiglIEArJ<br>
SBzXiggJCEqcyBAbiEgIyR2JSMgISokaCkjLiAhKSEoczDgQC<br>
tlICVedEAgIWYgJF4rZS4gQG8kKiEqLWZeKCkgISYqI3RzIF4<br>
mYUAhIHdAXyUgSSAhYUAjXiwgKkBOICogIWwlKWcgKCsgJEAg<br>
aSogdCgkIF5vdSEqICt+IGQqIXQkISAoJWVAICR5IF8hciRzIQ==
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- Find and hack the fourth dish
- Where it is:
Spoiler
|
On rooftop at (573,460)
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- How to get to it:
Spoiler
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Go to (573,461) and jump up on a crate near a door. From there, jump onto the awning over the door, and then onto a broken section of wall. From there you can go up the remainder of the wall until you are able to jump on top of the building roof.
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- How to hack it - Clue 1:
Spoiler
|
Make sure you read the Logs in the Council laptop you got the mission from
|
- How to hack it - Solution:
- What it says:
Spoiler
|
00101001 00100001 00111101 00101010 01101100
00101000 00100011 01110011 00101100 00100000
00100001 00101000 00100011 00100000 01111001
00111101 00100011 00100000 01000000 00100100
01100001 00101001 00100000 00100100 01100101
00111111 00100000 01000000 00101011 00111101
01110011 01100101 00100101 00100000 01000000
01101111 00100101 00100000 00101001 01101001
00101000 00100000 00100100 01100001 00101010
00100100 00100000 01000000 00101000 01100100
00100000 00100011 00100100 00101010 01100101
00100011 00100000 00100001 00101010 00100100
00100011 01110100 01110011 00101110 00100000
00100001 00101001 01110010 01101111 00100011
00111101 00100000 01000000 00101011 00100100
00100000 01110000 01101001 00100110 01000000
00100000 00100001 00101010 00100000 01100110
01011110 00101011 01000000 00101110 00100000
01000000 01011111 00100100 00101010 01110100
00101010 00101101 00100001 01101111 00101000
00101001 00100000 00100001
00100110 00101010 01110011 00101011 00100011
00100000 01100011 01110010 01011110 01000000
00100001 00100000 00100001 01000000 01011111
01110100 00100000 00101010 00100000 00101100
00100000 00101010 01000000 00100101 00100000
01001001 00100000 00100001 00100100 00100101
00101001 01000000 00100000 01110100 00101011
00100000 00100100 01110100 00100000 01011110
00101010 00100000 00100011 01101000 00100100
00100000 01011110 00101010 00100110 01110011
00101010 00100000 01101111 01111110 00100000
00100001 00101010 00100001 01011111 01101000
00100001 00100000 00101000 01100101 00101010
01000000 00100000 00100100 00101010 00100000
01011111 00100001 00111101 01100100 01000000
00100001
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Tier 2/2
- Find the source of the transmission
- Clue 1:
Spoiler
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Each of the fragments is in a different code
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- Clue 2:
Spoiler
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First, you'll need to decode each of them
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- Clue 3:
Spoiler
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The first one is in hexidecimal, the second one in ascii, the third in base64, and the last in binary
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- Clue 4:
Spoiler
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Translating them all to text give you:
)!ho$(##, c(# _¿# h$!) $#? C&=*(% @+r )^x $!y$ @(! #$*%n !*g#)#. !c!(#s t&$ %^&@ o* $i+@. F_$*!y-(^u) !ea#+# ^&^v! !h_% * !(@#y, b@% * c$i)@ (+ i@ ^* #(e ^*&!e +~ !e!_$! H%*@ m* _o=$@!
S!=*la##, !(n _=# @e!) m#? @h=*(d f+% )^( d!*$ a(! se*%# ni$#)#. A)!(#= @h$ %^&s !* $^r@. @-ur!*-(^(r b&*#+# ^&^@e !@a% * c(@r^, *u% * !$%n@ (o $@ ^n #($ h*&!* +f !*a_$! (%*d $* w!=$@!
)c=*$(r#, !a# _=u*AÄ!r $#? @+a*(% @+% s^( $!*s @n! #$v%# !*$h)#. !)!(s0à@+e %^t@ !f $^+e. @o$*!*-f^() !&*#ts ^&a@! w@_% I !a@#^, *@N * !l%)g (+ $@ i* t($ ^ou!* +~ d*!t$! (%e@ $y _!r$s!
)!=*l(#s, !(# y=# @$a) $e? @+=se% @o% )i( $a*$ @(d #$*e# !*$#ts. !)ro#= @+$ pi&@ !* f^+@. @_$*t*-(o() !&*s+# cr^@! !@_t * !(r#^, *@% I !$%)@ t+ $t ^* #h$ ^*&s* o~ !*!_h! (e*@ $* _!=d@!
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- Clue 5:
Spoiler
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The message severely garbled in each of the transmissions. But, there is enough clear text in each of them to make out the message.
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- Clue 6:
Spoiler
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Line up the 4 messages like displayed in clue 4, and read down each column
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- Clue 7:
Spoiler
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The decoded message reads (with typos):
)!ho$(##, c(# _¿# h$!) $#? C&=*(% @+r )^x $!y$ @(! #$*%n !*g#)#. !c!(#s t&$ %^&@ o* $i+@. F_$*!y-(^u) !ea#+# ^&^v! !h_% * !(@#y, b@% * c$i)@ (+ i@ ^* #(e ^*&!e +~ !e!_$! H%*@ m* _o=$@!
S!=*la##, !(n _=# @e!) m#? @h=*(d f+% )^( d!*$ a(! se*%# ni$#)#. A)!(#= @h$ %^&s !* $^r@. @-ur!*-(^(r b&*#+# ^&^@e !@a% * c(@r^, *u% * !$%n@ (o $@ ^n #($ h*&!* +f !*a_$! (%*d $* w!=$@!
)c=*$(r#, !a# _=u*AÄ!r $#? @+a*(% @+% s^( $!*s @n! #$v%# !*$h)#. !)!(s0à@+e %^t@ !f $^+e. @o$*!*-f^() !&*#ts ^&a@! w@_% I !a@#^, *@N * !l%)g (+ $@ i* t($ ^ou!* +~ d*!t$! (%e@ $y _!r$s!
)!=*l(#s, !(# y=# @$a) $e? @+=se% @o% )i( $a*$ @(d #$*e# !*$#ts. !)ro#= @+$ pi&@ !* f^+@. @_$*t*-(o() !&*s+# cr^@! !@_t * !(r#^, *@% I !$%)@ t+ $t ^* #h$ ^*&s* o~ !*!_h! (e*@ $* _!=d@!
Scholars, can y¿u hear me? Chased for six days and seven nights. Across the pits of fire. Fourty-four beasts crave what I carry, buN I cling to it in the house of death! Heed my words!
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- Clue 8:
Spoiler
|
Now, you need to find where he went
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- Clue 9:
- Clue 10:
Spoiler
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He was chased across the pits of fire
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- Solution:
Spoiler
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Decoding the 4 messages from their various codes (hexidecimal, ascii, base64, and binary) gives you 4 messages that are mostly garbled but with a few clear-text letters here and there. Lining up all 4 messages and using what clear-text letter there is for each column/letter gives you the message. "Scholars, can y¿u hear me? Chased for six days and seven nights. Across the pits of fire. Fourty-four beasts crave what I carry, buN I cling to it in the house of death! Heed my words!". The "Pits of Fire" refers to the Eastern Scar. And, going across them takes you into The Way of Offerings, where if you look around you'll find a body at (504,1022) with a box next to it
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- Clue 1:
Spoiler
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It's a 4-digit code
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- Clue 2:
Spoiler
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The clue is in the decoded message
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- Solution:
Spoiler
|
The code to the box is 6744 - representing 6 days, 7 nights, and 44 beasts from the decoded message
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Other Information
- This mission is officially an item side mission. But it behaves more like a investigation mission, requiring you to piece together various clues, and is actually trickier than some official investigation missions.
- This mission requires a lot of jumping and coordination skills. It can also be fairly frustrating trying to figure out where to go to get onto all the various rooftops if you have no patience for these types of missions.
Media
Images