Difference between revisions of "Appetite for Destruction"
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=== Tier 1/5 === | === Tier 1/5 === | ||
* Pick up mines from the crate next to Moose | * Pick up mines from the crate next to Moose | ||
− | ** Wooden crate, at | + | ** Wooden crate to Moose's left, at {{coords|193|346|Kingsmouth|Crate}} |
+ | * Take Mines out of Moose's arsenal in your inventory | ||
+ | ** Shift+1 if sloted in your hotbar, or right-click from your inventory | ||
+ | ** Your normal ability hot-bar will be replace by a new one | ||
+ | *** Use left-click to drop mines | ||
+ | *** Use right-click to detonate a mine if the zombies didn't step directly on it | ||
+ | *** Use "E" if you need to go back to your normal weapons | ||
* Place the mines to lure to their death | * Place the mines to lure to their death | ||
− | ** Easiest is to run | + | ** Easiest is to run drop a mine near a group of zombies, run up to them to get their attention, and then run back over the mine |
+ | ** The mine will not explode if you run over it, and will not harm you if you are near it when the zombies explode it | ||
+ | ** NOTE: You do not have to be in the mission red-area on the mini-map. Any group of nearby zombies will work | ||
=== Tier 2/5 === | === Tier 2/5 === | ||
− | * | + | * Take Moose's propane-filled bottles out of Moose's arsenal in your inventory |
− | ** Use | + | ** Use shift+1 / Moose's arsenal again |
+ | ** This time your ability bar is replaced with left-click to throw molotov cocktails and "E" to get your normal bar back | ||
* Use the bottle to burn zombies | * Use the bottle to burn zombies | ||
− | ** Find a group of | + | ** Find a group of zombies and use left-click to throw the bottle. |
− | ** They will catch on fire - [[Afflicted]] with a [[Glossary#DOT | DoT]]. | + | ** They will catch on fire - [[Afflicted]] with a [[Glossary#DOT | DoT]]. You can throw a second bottle at them as they attack if needed to kill them |
+ | ** NOTE: Again you do not have to stay in the red-indicated area to find zombies to kill | ||
+ | |||
=== Tier 3/5 === | === Tier 3/5 === | ||
− | * | + | * Take Moose's homemade Napalm out of Moose's arsenal in your inventory |
− | ** | + | ** Same proceedure |
* Pour napalm into the sewer | * Pour napalm into the sewer | ||
− | ** | + | ** Use the first sewer lid you come to on Main Street - at {{Coords|344|412|Kingsmouth|Sewer}} |
=== Tier 4/5 === | === Tier 4/5 === | ||
− | * | + | * Take Moose's IEDs out of Moose's arsenal in your inventory |
− | ** | + | ** Repeat again |
* Attach IED to an abandoned scooter | * Attach IED to an abandoned scooter | ||
− | ** | + | ** There is one right on the corner of Main St. and Arkham Ave., at {{Coords|339|430|Kingsmouth|Scooter}} |
+ | ** Use the white [] brackets to attach it, and then back up | ||
+ | |||
=== Tier 5/5 === | === Tier 5/5 === | ||
− | |||
− | |||
* Enter the sewers | * Enter the sewers | ||
− | ** | + | ** Another Sewer manhole cover, down Arkham Avenue to {{Coords|271|386|Kingsmouth|Sewer}}, use the sewer lid |
− | ** You will enter the [[Kingsmouth Sewer Junction | + | ** You will enter the [[Kingsmouth Sewer Junction]] |
* Put down Moose's arsenal on a dry spot | * Put down Moose's arsenal on a dry spot | ||
− | ** Right at entrance | + | ** Right at entrance, use the white [] brackets |
* Grab some explosives from the arsenal | * Grab some explosives from the arsenal | ||
** Use the box | ** Use the box | ||
+ | ** Your ability bar will change again - 1 for landmines, left-click for propane, right-click for napalm | ||
* Place the IED | * Place the IED | ||
− | ** | + | ** Go to the end of the tunnel and use the white [] brackets on the sewer grate |
− | ** | + | * Place landmines near the IED to protect it from any potential threats |
− | * | + | ** Use "1" to drop two lindmines nearby |
− | ** | + | * Remotely arm the IED |
− | * | + | ** Run back up the tunnel to the generator looking box, on top of it is a yellow-outlined remote control |
− | ** | + | ** Use the remote control |
+ | * Prepare to defend yourself by placing out more mines | ||
+ | ** Timed - 30 seconds | ||
+ | ** Drop as many mines as you can up and down the passage during this time | ||
+ | * Survive the onslaught until the IED detonates | ||
+ | ** The bottles wont be terribly useful initially as the mobs will be running out of the target area and you will miss | ||
+ | ** Keep alternating between laying mines and laying napalm | ||
+ | ** Use the bottles if both those are on cooldown | ||
=== Related Achievements === | === Related Achievements === |
Revision as of 21:26, 3 July 2017
Appetite for Destruction | |
---|---|
Recommended Level: | 10 |
Region: | Solomon Island |
Zone: | Kingsmouth |
Location: | Sheriff's Office |
Starting Coords: | |
Given by: | Sandy "Moose" Jansen |
Type: | Action |
Requires: | Death, and the Instruments Thereof |
Added in: | 1.0 |
Repeatable: | Yes |
Sandy ‘Moose’ Jansen has assembled a potpourri of homemade bombs. He aims to blow up zombies to give some respite to the remaining survivors, but the explosives still need to be tested before they’re used.
Journal Entries
|
Dialogue
Initial Cutscene
- Moose: My passion for this life is my greatest weakness. Out there on the road I found serene understanding of just what there is which is more than I could ever want. And life is too sacred to miss even one single sunrise from nursing a black eye. That said, indifference is the greatest crime. I never turned by back on decent folks in trouble. And if I learned anything in Baton Rouge, aside from damn good bourbon chicken, is was that... oh man, do I hate zombies! Yeah, I tell ya there is a real enlightenment to be found on the open road. With no witness but the CinemaScope sky. Solitude is the only real test of character. To be out there on your own is to see deep inside yourself. But soul-searching means nothing to those who don't have one. And solitude is no fortress against the walking dead. No. We need to stick together. This is a test of character forged in fire. I been tinkering with these instruments of death and I think they'll do the trick. Still need a test run though. Preferably somewhere where we don’t knock over any picket fences.
Reward
- +60 Patron Bonus
- 3,562
- +357 Patron Bonus
Report
Dragon
A convincing demonstration. We approve of diversified means. The Dragon cannot promise you strength in numbers. Fate decides how many we are. But, as you have shown, numbers mean nothing in the face of preparedness. Your data allows us to analyse our enemies' strengths and weaknesses. This will make us prepared. For now, we are excited by the early results of long-range fire tactics. The greatest gift is an enemy who runs toward you only to lay down and kiss your feet.
Illuminati
We're very happy with your diversity of destructive means. It allows us to track enemy responses to fire, shock, impairment, etc. The tactical advantages of combining long and short range strategies should be clear at this point. So keep mixing things up. As suspected, the draug are like fish - they can't keep out of water for long stretches of time. By blocking the sewer we've restricted a key access point into town and, hopefully, limited draug influence to a more manageable radius.
High Five
Templar
Good show! We've been able to track the effectiveness of the devices you employed. This will help us make further inquiries into the weaknesses of both draug and zombies. Hopefully it will also sharpen your tactical strategies. On a personal note, I thought the mines proved particularly effective. They exposed the single greatest weakness of our current enemies: predictability. We may not outnumber our mindless foes, but we can certainly outwit them.R. Sonnac
Walkthrough
There are 5 tiers to this mission.
Tier 1/5
- Pick up mines from the crate next to Moose
- Wooden crate to Moose's left, at (193,346)
- Take Mines out of Moose's arsenal in your inventory
- Shift+1 if sloted in your hotbar, or right-click from your inventory
- Your normal ability hot-bar will be replace by a new one
- Use left-click to drop mines
- Use right-click to detonate a mine if the zombies didn't step directly on it
- Use "E" if you need to go back to your normal weapons
- Place the mines to lure to their death
- Easiest is to run drop a mine near a group of zombies, run up to them to get their attention, and then run back over the mine
- The mine will not explode if you run over it, and will not harm you if you are near it when the zombies explode it
- NOTE: You do not have to be in the mission red-area on the mini-map. Any group of nearby zombies will work
Tier 2/5
- Take Moose's propane-filled bottles out of Moose's arsenal in your inventory
- Use shift+1 / Moose's arsenal again
- This time your ability bar is replaced with left-click to throw molotov cocktails and "E" to get your normal bar back
- Use the bottle to burn zombies
Tier 3/5
- Take Moose's homemade Napalm out of Moose's arsenal in your inventory
- Same proceedure
- Pour napalm into the sewer
- Use the first sewer lid you come to on Main Street - at (344,412)
Tier 4/5
- Take Moose's IEDs out of Moose's arsenal in your inventory
- Repeat again
- Attach IED to an abandoned scooter
- There is one right on the corner of Main St. and Arkham Ave., at (339,430)
- Use the white [] brackets to attach it, and then back up
Tier 5/5
- Enter the sewers
- Another Sewer manhole cover, down Arkham Avenue to (271,386), use the sewer lid
- You will enter the Kingsmouth Sewer Junction
- Put down Moose's arsenal on a dry spot
- Right at entrance, use the white [] brackets
- Grab some explosives from the arsenal
- Use the box
- Your ability bar will change again - 1 for landmines, left-click for propane, right-click for napalm
- Place the IED
- Go to the end of the tunnel and use the white [] brackets on the sewer grate
- Place landmines near the IED to protect it from any potential threats
- Use "1" to drop two lindmines nearby
- Remotely arm the IED
- Run back up the tunnel to the generator looking box, on top of it is a yellow-outlined remote control
- Use the remote control
- Prepare to defend yourself by placing out more mines
- Timed - 30 seconds
- Drop as many mines as you can up and down the passage during this time
- Survive the onslaught until the IED detonates
- The bottles wont be terribly useful initially as the mobs will be running out of the target area and you will miss
- Keep alternating between laying mines and laying napalm
- Use the bottles if both those are on cooldown
Related Achievements
- This mission is required for the For the Kindness of Strangers achievement
Media
Images