Difference between revisions of "Appetite for Destruction"

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=== Tier 1/5 ===
 
=== Tier 1/5 ===
 
* Pick up mines from the crate next to Moose
 
* Pick up mines from the crate next to Moose
** Wooden crate, at (193, 346)
+
** Wooden crate to Moose's left, at {{coords|193|346|Kingsmouth|Crate}}
 +
* Take Mines out of Moose's arsenal in your inventory
 +
** Shift+1 if sloted in your hotbar, or right-click from your inventory
 +
** Your normal ability hot-bar will be replace by a new one
 +
*** Use left-click to drop mines
 +
*** Use right-click to detonate a mine if the zombies didn't step directly on it
 +
*** Use "E" if you need to go back to your normal weapons
 
* Place the mines to lure to their death
 
* Place the mines to lure to their death
** Easiest is to run up to a group of them, use a mine out of your inventory, and then back up a couple steps so they advance onto the mine
+
** Easiest is to run drop a mine near a group of zombies, run up to them to get their attention, and then run back over the mine
 +
** The mine will not explode if you run over it, and will not harm you if you are near it when the zombies explode it
 +
** NOTE: You do not have to be in the mission red-area on the mini-map.  Any group of nearby zombies will work
  
 
=== Tier 2/5 ===
 
=== Tier 2/5 ===
* Pick up Moose's propane-filled bottles
+
* Take Moose's propane-filled bottles out of Moose's arsenal in your inventory
** Use his wooden crate again
+
** Use shift+1 / Moose's arsenal again
 +
** This time your ability bar is replaced with left-click to throw molotov cocktails and "E" to get your normal bar back
 
* Use the bottle to burn zombies
 
* Use the bottle to burn zombies
** Find a group of them, and then use the bottle out of your inventory to toss the bottle at them.
+
** Find a group of zombies and use left-click to throw the bottle.
** They will catch on fire - [[Afflicted]] with a [[Glossary#DOT | DoT]].  Kill them before tossing bottles at the next group
+
** They will catch on fire - [[Afflicted]] with a [[Glossary#DOT | DoT]].  You can throw a second bottle at them as they attack if needed to kill them
 +
** NOTE: Again you do not have to stay in the red-indicated area to find zombies to kill
 +
 
 
=== Tier 3/5 ===
 
=== Tier 3/5 ===
* Pick up Moose's homemade napalm
+
* Take Moose's homemade Napalm out of Moose's arsenal in your inventory
** More goodies from the crate
+
** Same proceedure
 
* Pour napalm into the sewer
 
* Pour napalm into the sewer
** Run out onto the street, turn right down Lovecraft Lane, and use the first sewer lid you come to on Lovecraft Lane
+
** Use the first sewer lid you come to on Main Street - at {{Coords|344|412|Kingsmouth|Sewer}}
  
 
=== Tier 4/5 ===
 
=== Tier 4/5 ===
* Pick up one of Moose's IEDs
+
* Take Moose's IEDs out of Moose's arsenal in your inventory
** It must be a very big box
+
** Repeat again
 
* Attach IED to an abandoned scooter
 
* Attach IED to an abandoned scooter
** You can find them all over Kingsmouth.  There is one down Elm Street at (255, 289), and one directly on Arkham Avenue before the church
+
** There is one right on the corner of Main St. and Arkham Ave., at {{Coords|339|430|Kingsmouth|Scooter}}
 +
** Use the white [] brackets to attach it, and then back up
 +
 
 
=== Tier 5/5 ===
 
=== Tier 5/5 ===
* Pick up Moose's arsenal from his crate
 
** Maybe it's actually a [http://en.wikipedia.org/wiki/Portable_hole Portable Hole]
 
 
* Enter the sewers
 
* Enter the sewers
** Straight down Arkham Avenue to (271, 386), use the sewer lid
+
** Another Sewer manhole cover, down Arkham Avenue to {{Coords|271|386|Kingsmouth|Sewer}}, use the sewer lid
** You will enter the [[Kingsmouth Sewer Junction (Solo Instance)]]
+
** You will enter the [[Kingsmouth Sewer Junction]]
 
* Put down Moose's arsenal on a dry spot
 
* Put down Moose's arsenal on a dry spot
** Right at entrance
+
** Right at entrance, use the white [] brackets
 
* Grab some explosives from the arsenal
 
* Grab some explosives from the arsenal
 
** Use the box
 
** Use the box
 +
** Your ability bar will change again - 1 for landmines, left-click for propane, right-click for napalm
 
* Place the IED
 
* Place the IED
** Look for the white [] brackets on the orange device that looks like a generator* Place out mines
+
** Go to the end of the tunnel and use the white [] brackets on the sewer grate
** Drop them in the water wherever you like - mostly along the passage to the right - by using them out of your inventory
+
* Place landmines near the IED to protect it from any potential threats
* The sewer monsters have been alerted! Use Moose's explosives on them before they trigger the IED!
+
** Use "1" to drop two lindmines nearby
** Throw propane bottles at them by using the bottles out of your inventory
+
* Remotely arm the IED
* Survive the ordeal
+
** Run back up the tunnel to the generator looking box, on top of it is a yellow-outlined remote control
** This can be a rough fight if you pick it up very early in your adventuring career, you may want to take it easy, let the explosives do the work, and try not to draw too much attention
+
** Use the remote control
 +
* Prepare to defend yourself by placing out more mines
 +
** Timed - 30 seconds
 +
** Drop as many mines as you can up and down the passage during this time
 +
* Survive the onslaught until the IED detonates
 +
** The bottles wont be terribly useful initially as the mobs will be running out of the target area and you will miss
 +
** Keep alternating between laying mines and laying napalm
 +
** Use the bottles if both those are on cooldown
  
 
=== Related Achievements ===
 
=== Related Achievements ===

Revision as of 21:26, 3 July 2017

SWLicon.png This article concerns content for Secret World Legends. For the TSW Classic version, click here.

Appetite for Destruction
Sandy "Moose" Jansen.jpg
Recommended Level: 10
Region: Solomon Island
Zone: Kingsmouth
Location: Sheriff's Office
Starting Coords:
Given by: Sandy "Moose" Jansen
Type: Action
Requires: Death, and the Instruments Thereof
Added in: 1.0
Repeatable: Yes



Sandy ‘Moose’ Jansen has assembled a potpourri of homemade bombs. He aims to blow up zombies to give some respite to the remaining survivors, but the explosives still need to be tested before they’re used.

Journal Entries

Mission Story.png Appetite for Destruction       Story Mission
REPEATABLE
Tier 1
Tier 1 Description
  • Tier 1 Objectives

Dialogue

Initial Cutscene

Moose: My passion for this life is my greatest weakness. Out there on the road I found serene understanding of just what there is which is more than I could ever want. And life is too sacred to miss even one single sunrise from nursing a black eye. That said, indifference is the greatest crime. I never turned by back on decent folks in trouble. And if I learned anything in Baton Rouge, aside from damn good bourbon chicken, is was that... oh man, do I hate zombies! Yeah, I tell ya there is a real enlightenment to be found on the open road. With no witness but the CinemaScope sky. Solitude is the only real test of character. To be out there on your own is to see deep inside yourself. But soul-searching means nothing to those who don't have one. And solitude is no fortress against the walking dead. No. We need to stick together. This is a test of character forged in fire. I been tinkering with these instruments of death and I think they'll do the trick. Still need a test run though. Preferably somewhere where we don’t knock over any picket fences.

Reward

+60 Patron Bonus
  • 3,562 XP
+357 Patron Bonus

Report

Dragon.pngDragon

A convincing demonstration. We approve of diversified means. The Dragon cannot promise you strength in numbers. Fate decides how many we are. But, as you have shown, numbers mean nothing in the face of preparedness. Your data allows us to analyse our enemies' strengths and weaknesses. This will make us prepared. For now, we are excited by the early results of long-range fire tactics. The greatest gift is an enemy who runs toward you only to lay down and kiss your feet.

Illuminati.pngIlluminati

We're very happy with your diversity of destructive means. It allows us to track enemy responses to fire, shock, impairment, etc. The tactical advantages of combining long and short range strategies should be clear at this point. So keep mixing things up. As suspected, the draug are like fish - they can't keep out of water for long stretches of time. By blocking the sewer we've restricted a key access point into town and, hopefully, limited draug influence to a more manageable radius.

High Five

Templars.pngTemplar

Good show! We've been able to track the effectiveness of the devices you employed. This will help us make further inquiries into the weaknesses of both draug and zombies. Hopefully it will also sharpen your tactical strategies. On a personal note, I thought the mines proved particularly effective. They exposed the single greatest weakness of our current enemies: predictability. We may not outnumber our mindless foes, but we can certainly outwit them.R. Sonnac

Walkthrough

There are 5 tiers to this mission.

Tier 1/5

  • Pick up mines from the crate next to Moose
  • Take Mines out of Moose's arsenal in your inventory
    • Shift+1 if sloted in your hotbar, or right-click from your inventory
    • Your normal ability hot-bar will be replace by a new one
      • Use left-click to drop mines
      • Use right-click to detonate a mine if the zombies didn't step directly on it
      • Use "E" if you need to go back to your normal weapons
  • Place the mines to lure to their death
    • Easiest is to run drop a mine near a group of zombies, run up to them to get their attention, and then run back over the mine
    • The mine will not explode if you run over it, and will not harm you if you are near it when the zombies explode it
    • NOTE: You do not have to be in the mission red-area on the mini-map. Any group of nearby zombies will work

Tier 2/5

  • Take Moose's propane-filled bottles out of Moose's arsenal in your inventory
    • Use shift+1 / Moose's arsenal again
    • This time your ability bar is replaced with left-click to throw molotov cocktails and "E" to get your normal bar back
  • Use the bottle to burn zombies
    • Find a group of zombies and use left-click to throw the bottle.
    • They will catch on fire - Afflicted with a DoT. You can throw a second bottle at them as they attack if needed to kill them
    • NOTE: Again you do not have to stay in the red-indicated area to find zombies to kill

Tier 3/5

  • Take Moose's homemade Napalm out of Moose's arsenal in your inventory
    • Same proceedure
  • Pour napalm into the sewer
    • Use the first sewer lid you come to on Main Street - at (344,412)

Tier 4/5

  • Take Moose's IEDs out of Moose's arsenal in your inventory
    • Repeat again
  • Attach IED to an abandoned scooter
    • There is one right on the corner of Main St. and Arkham Ave., at (339,430)
    • Use the white [] brackets to attach it, and then back up

Tier 5/5

  • Enter the sewers
  • Put down Moose's arsenal on a dry spot
    • Right at entrance, use the white [] brackets
  • Grab some explosives from the arsenal
    • Use the box
    • Your ability bar will change again - 1 for landmines, left-click for propane, right-click for napalm
  • Place the IED
    • Go to the end of the tunnel and use the white [] brackets on the sewer grate
  • Place landmines near the IED to protect it from any potential threats
    • Use "1" to drop two lindmines nearby
  • Remotely arm the IED
    • Run back up the tunnel to the generator looking box, on top of it is a yellow-outlined remote control
    • Use the remote control
  • Prepare to defend yourself by placing out more mines
    • Timed - 30 seconds
    • Drop as many mines as you can up and down the passage during this time
  • Survive the onslaught until the IED detonates
    • The bottles wont be terribly useful initially as the mobs will be running out of the target area and you will miss
    • Keep alternating between laying mines and laying napalm
    • Use the bottles if both those are on cooldown

Related Achievements

Media

Images

Missions
Solomon Island Missions ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain
Valley of the Sun God Missions ▪ Scorched Desert ▪ City of the Sun God
Transylvania Missions ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs
Tokyo Missions ▪ Kaidan
South Africa missions ▪ New Dawn
Faction Missions ▪  Dragon ▪ Illuminati ▪ Templars
Other Missions ▪  Hub Cities ▪  Scenarios ▪  Seasonal ▪  Events