Jack's Back/tsw

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TSWicon.png This article concerns content for The Secret World. For the Secret World Legends version, click here.

Jack's Back/tsw
220px
Region: Solomon Island
Zone: Savage Coast
Start Coords: No Data
Given by: John Wolf
Type: Action
Reward: 172,980 Experience Experience
Repeatable: Yes
Game Version: TSWicon.png TSW
Added in: No Data




Jack O'Lantern has bad history with the old Henderson farm, and John Wolf has seen him skulking around the pumpkin patch from time to time. He wants nothing to do with him, but won't stop the curious from finding out more.

Dialogue

Intro

John Wolf:

The key to a long life is, apparently, to sit like a tortoise, walk like a pigeon, and sleep like a dog.
I have trouble with the first two, but I can sleep through anything. Even here.
Word travels fast in this place, and the word is you’ve met Jack O'Lantern.
I’ve seen him down near the rides, mostly at night.
He's drawn to this place like the bear to the honey jar.
He's got history with the farm, before it got turned into an amusement park.
Bad history.
But I keep out of his way, and he keeps out of mine.
My battle's not with Jack. He's all yours, kemosabe.
You'll want to watch out for the will-o'wisps, they're a good sign you're getting close.
That, and the pumpkins.
After meeting the melon-headed freak face-to-vegetable, I lost my appetite for pumpkin pie.
I just keep seeing an eye in there.

Journal Entries

  • Tier 1: The pumpkin fields of the old Henderson farm lie to the south of John Wolf's location. Go there and see if you can find Jack O'Lantern or lure him out somehow
    • Go to the pumpkin patch
    • Clear the field of Ghostlights
    • Destroying his Ghostlights lured Jack out - defeat him
  • Tier 2: Just like John Wolf saidm there seems to be a link between Jack O'Lantern and the will-o'-wisps. When Jack escaped, a wisp took his place and moved further south, to another field. Follow to see if Jack is there.
    • Follow the wisp
    • Clear the field of Sackcloth Scarecrows
    • Defeat Jack O'Lantern
  • Tier 3: Once again, Jack escaped. The wisp left in his wake moved to a field to the south.
    • Follow the wisp
    • 0/3 Kill the Revenants
    • Defeat Jack O'Lantern
  • Tier 4: Revenants were waiting for you and Jack O'Lantern escaped again, but he can't run forever. The wisp he left behind headed west, towards the old fields. Follow it, find Jack and defeat him once and for all.
    • Follow the Wisp
    • Find and defeat Jack O'Lantern

Rewards

Report

Dragon.pngDragon

The times turn Jack the Lad into a pitiful figure. The local horror story - the one children have long been taught to fear - must now accept that he is not the only terror in town. And certainly not the greatest.

There are no children now, and skipping through Archie Henderson's farm is hardly the worst you can do at night.

We do not mind playing Jack's old nightmare game. However, there is little room for pity in the world of chaos. The next time you play with Jack, consider his misery and make it the last.

Illuminati.pngIlluminati

Archie Henderson will always be the one who got away. We found him in Edinburgh in 1863. You can't imagine how pissed the Templars get when we recruit talent out of Britain.

We shipped him to the Academy and taught him to harness his powers. Frankly, he was beyond harnessing.

Jack the Lad - a farmhand in the wrong pumpkin patch at the wrong time. Now he's the lasting legacy of what Henderson could do.

Misdirected potential makes me sick. Next time you see Jack, kill him. Again.

Ciao-ciao

Templars.pngTemplar

Not to worry, we shall see Jack the Lad again. He cannot run forever. Nor can he run very far. He is a decidedly local phenomenon. Madder members of the town even petition to protect him, citing everything from local heritage to pumpkin purity laws.

A mere victim of Archibald Henderson, they say.

You may do your best to mitigate Jack’s centuries-long terror spree, though I understand if you have other priorities on the island.

By the way, you have other priorities on the island.

R. Sonnac

Walkthrough

There are 4 tiers to this mission.

Tier 1/4

  • Go to the pumpkin patch (near road into Innsmouth Academy) (460, 402)
  • Clear the field of Ghostlights
  • Destroying his ghostlights lured Jack out, defeat Jack O'Lantern

Tier 2/4

Tier 3/4

Tier 4/4

  • Follow the wisp (to clearing with trailer and pumpkin patches) (575, 255)
  • Find and defeat Jack O'Lantern (check pumpkin patches - 5 waves of Jack as a ghostlight, 6th patch is actual Jack O'Lantern)

Other Information

Related Achievements

Media

Images


Missions
Solomon Island Missions ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain
Valley of the Sun God Missions ▪ Scorched Desert ▪ City of the Sun God
Transylvania Missions ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs
Tokyo Missions ▪ Kaidan
South Africa missions ▪ New Dawn
Faction Missions ▪  Dragon ▪ Illuminati ▪ Templars
Other Missions ▪  Hub Cities ▪  Scenarios ▪  Seasonal ▪  Events