The Rec Center Cannot Hold/tsw
The Rec Center Cannot Hold/tsw | |
---|---|
Region: | Solomon Island |
Zone: | Savage Coast |
Start Location: | Innsmouth Academy |
Start Coords: | No Data |
Given by: | Annabel Usher |
Type: | Action |
Reward: | 216,230 Experience Experience |
Repeatable: | Yes |
Game Version: | TSW |
Added in: | No Data |
The students' familiars have lost both direction and perspective due to the recent lack of patronage. Where there are no students to take control them, they will act out. With potentially catastrophic consequences. The situation calls for swift action.
Dialogue
Dialogue Scene Name
- Annabel Usher: Don't worry, you're not interrupting a parent-teacher evening or nowt.
- Annabel Usher: I'm the with-doctor in residence. It's my lot to teach the kids responsibility over the balance of life and death. Giving and taking.
- Annabel Usher: So this has really pissed the curriculum up a wall.
- Hayden Montag: It is a great, great setback for us all.
- Hayden Montag: Loss of life among the faculty always brings up inconvenient questions.
- Annabel Usher: Eh, I appreciate the pep talk, H.J.
- Carter: The last time Mr Montag gave me a pep talk, I have nightmares for the rest of the semester.
- Annabel Usher: Anyway. You may already have run into some of the students' familiars out there. They look a fright but well, think back to your first shop class project and how they turned out.
- Annabel Usher: Without the kids around to control them, they're running wild. Eventually they'll go pure bonkers, and things here will go even more pear-shaped.
- Annabel Usher: I wish there was a cleaner way to contain them, but-
- Hayden Montag: I recommend delivery of a swift, decapitating blow with a spade. A fire axe has a distressing tendency to rebound from the vertebrae.
- Annabel Usher: From experience, aye?
- Hayden Montag: A teacher is only as good as his tools.
Journal Entries
- Tier 1: The most immediate threat are the Sparring Partners running amok on the academy grounds, They must be stopped before they swarm the main building.
- Kill 5 Sparring Partners
- Tier 2: The spectres of some academy students roam the grounds and their familiars remain bound to them even after death. They should all be put to rest
- Kill 10 Object Lessons
- Kill 5 Class of '67 Spectres
- Tier 3: [quest task desc is empty]
- Kill 7 Corrective Familiars
- Kill 3 Old School spectres
- Tier 4: [quest task desc is empty]
- Investigate the Rec Center
- Tier 5: The fleshy abomination remains oddly still on the gymnasium floor. It may still be under development. Take the gasoline and light the clum up to put a stop to its development.
- Kill 10 Unfinished Familiars
- Find a way to kill the Flesh Clump
Rewards
- 216,230 Experience
- 2 Sequin of Solomon Island
- 12500 Pax Romana
- Talisman Toolkit QL 4
Report
Dragon
Behold the evident truth: that which is created will turn upon the creators.
Obedience is a passing season. A calm brief enough to reassure the senseless, before it falls apart, the way of all ordered things. In this case, you have stilled the descent to chaos. But remember what you have borne witness to. Remember that the tools used to build a thought structure become its undoing.
It is not yet Innsmouth Academy's time. Too few young minds are present to be imprinted, to receive the lesson scrawled on a blank blackboard in an empty room.
Illuminati
Gross.
Talk about putting the wet back into wetwork. There's a reason we don't allow constructs in the Labyrinth, and it's not because we have enough dead-eyed shuffling goons on a regular swingshift.
No, they don't get picked up by the bug traps, so they can wander off anywhere. Into the maintenance tunnels, or the ventilation system, and they...merge. Like you saw in that gym. Sure, they're supposed to be mindless and sexless, but when they bump uglies it gets real ugly.
Oh, you didn't twig on to what was happening? Consider it an education.
Ciao-ciao
Templar
It seems my warning regarding Illuminati and their messes was depressingly prophetic. I trust this impersonal medium perfectly expresses my lack of surprise.
True, Innsmouth is a multi-denominational institution. The concept of stockpiling familiars for a rainy day, however, hearkens from its founders. Why, whatever could go wrong with creating scores of potentially murderous organic servants? Had that abomination growing in the recreation center reached its appalling bloom, I dare say we would have found out.
I would hope this is the last of Innsmouth’s dirty secrets you find unraveling; sadly neither of us are that naive.
R. Sonnac
Walkthrough
There are x tiers to this mission.
Tier 1/5
- Kill 5 Sparring Partners (outside main entrance)
Tier 2/5
- Kill 10 Object Lessons (in park to South of main entrance, with fountain)
- Kill 5 Class of '67 Spectres
Tier 3/5
- Kill 7 Corrective Familiars (at tennis courts)
- Kill 3 Old School spectres
Tier 4/5
- Investigate the Rec Center
Tier 5/5
- Kill 10 Unfinished Familiars (in Rec Center)
- Find a way to kill the Flesh Clump (get can of gasoline upstairs in bleachers)
Other Information
Related Achievements
- This mission is required for the Magna Cum Laude achievement
Media
Images