Blood and Fire/tsw
Blood and Fire/tsw | |
---|---|
Region: | Valley of the Sun God |
Zone: | City of the Sun God |
Start Location: | Hemitneter's monument |
Start Coords: | 48, 274 |
End location: | [[Herald of Aten]] |
Given by: | Hemitneter |
Type: | Action |
Reward: | 292,510 Experience Experience |
Repeatable: | |
Game Version: | TSW |
Added in: | Update 1.0 |
Hemitneter, as the aspect of Sekhmet, as a warrior's spirit. She doesn't want to sit still and watch the corruption of Aten spread throughout the valley - spearheaded by the Voice of Aten in the nearby encampment.
Dialogue
Dialogue Scene Name
- Thutmose: I see corpses on the battlefield, vultures in the sky.
- Thutmost: The war has begun.
- Nefertari: Earlier than was prophesied.
- Nefertari: Could one of us have recalled her bellicose nature? Strayed from her appointed station?
- Hemitneter: "One of us?" I have a name!
- Nefertari: You have many. All things rash and impatient.
- Hemitneter: Three thousand years. You call that impatient?
- Hemitneter: I've stayed put, an obedient handmaiden. Like Patience on a fucking monument.
- Thutmose: Honourable sister, you more than any know the strength of the laws that keep us here.
- Thutmose: Stronger even than Hemitneter's will.
- Nefertari: In these times of lawlessness, chaos rises.
- Nefertari: The power of the word is challenged.
- Nefertari: Don't get any ideas.
- Hemitneter: The word had its time. Talking is all you do.
- Hemitneter: Why should we play by the rules when no one else does?
- Hemitneter: Now actions must speak louder than ancient promises.
- Nefertari: You cannot break the laws of the Pesedjet.
- Thutmost: We don't know what will happen.
- Hemitneter: Fine, you stay and be the better status.
- Hemitneter: I shall go forth in blood and fire, beloved of Sekhmet. Mistress of Dread! Lady of Slaughter!
- Thutmose: She's really getting into this.
- Nefertari: We can only hope the Atenists regret this day more than I.
Spirit of Hemitneter
When you summon her, she will say one of these lines:
- Warrior Spirit of Hemitneter: Through me flows the spirit of the lioness.
- Warrior Spirit of Hemitneter: In the name of Sekhmet, Daughter of Ra and Godess of War.
Journal Entries
- Tier 1: While she cannot physically interact with the world, Hemitneter's powers are still tangible. Her charm, for instance, can be charged with anima and used to stop her enemies dead in their tracks.
- Pick up Hemitneter's charm
- Charge the charm at the anima well
- Call forth Hemitneter to the battlefield
- Go to the cultist encampment
- 0/8 Clear the area of cultists
- 0/3 Destroy Representations of the Voice
- Tier 2: In order to have a constant flow of new innocents to corrupt, the cultists have probably captured villagers. Investigate the nearby temple ruins and free any captives you find.
- Investigate the lower temple
- 0/8 Free villagers
- Tier 3: The cultist operation has taken a hard hit and many villagers are freed. It's time to deal with the Voice of Aten.
- Go to the top of the Herald temple
- Destroy the statue of Aten
- Kill the Voice of Aten
Rewards
- 292,510 Experience total
- 73,130 per tier for tiers 1 and 2
- 146,250 XP at report
- 15,000 Pax Romana
- 2 Sequin of the Valley of the Sun God
- Talisman toolkit QL9
Report
Dragon
Robbing a man of his free will is not a crime. The misapplication of that will after the fact is. It's how the cultists use their power we have issue with, and we should do what we can to impede them.
There are better ways to control the minds of the men than through idolatry, which you so amply demonstrated by smashing their idol in a thousand pieces. And we continue to smash them faster than they can replace them.
We feel it's too early to choose sides among the Sentinels. We don't know enough about them to determine which side if the most advantageous. We will let you know.
Illuminati
I feel I have to side with the go-getter in the family on this one. If in doubt, smite everything that moves. Besides, the two others sounded super annoying.
While we don't have an accurate picture of the cultist activity in there, putting a few of them to the hammer can only improve the bottom line when we do.
Smashing up that crude statue of theirs only added insult to injury. High five! I'm starting to believe the time I've put into your development could pay off.
Ciao-ciao
Templar
I can't help but think our interests are well served by continuing on the course you've set. The cultists should not be allowed further expansion.
We've been fervently gathering information about everything going on inside the city ever since its discovery, but there is still a lot of uncharted territory to explore.
I suggest you continue to show me the same level of sound judgement when dealing with both the Sentinels and their concerns. I am still under the impression our agendas are not too far apart.
R. Sonnac
Walkthrough
There are 3 tiers to this mission.
Tier 1/3
- Pick up Hemitneter's charm
- Pick up the Disempowered clasp, around the status
- Charge the charm at the anima well
- Go to the nearby Anima well, marked on your map
- Use the Disempowered clasp from your inventory
- You will recieve Clasp of Hemitneter
- Call forth Hemitneter to the battlefield
- Use the Clasp of Hemitneter from your inventory
- Go to the cultist encampment
- Marked on your map, near (15,212)
- 0/8 Clear the area of cultists
- 0/3 Destroy Representations of the Voice
- Representation of the Voice - square pedestals
Tier 2/3
- Investigate the lower temple
- Further along the path, marked on your map
- 0/8 Free villagers
- There will be kneeling "Tortured Villager"s throughout the lower temple area, kill the Atenist guards ad click on the villagers to free them
Tier 3/3
- Go to the top of the Herald temple
- Up the stairs, marked on your map
- There will be 4 groups each with 4x Devotee that should be cleared first
- Destroy the Statue of the Voice of Aten
- The big temple looking building behind the The Voice of Aten, just attack it
- Kill The Voice of Aten
Other Information
- Don't forget to pick up the A Familiar Problem side mission after killing The Voice of Aten
Related Achievements
- This mission is required for the The Sentinels achievement
Media
Images