Difference between revisions of "The Siege of al-Merayah"
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|Descr= Wicked cultist are trying to take over al Merayah. The Marya are doing what they can to prevent that from happening, but the cultists are slowly gaining ground. They have all but taken over the outskirts of the village and must be stopped.. | |Descr= Wicked cultist are trying to take over al Merayah. The Marya are doing what they can to prevent that from happening, but the cultists are slowly gaining ground. They have all but taken over the outskirts of the village and must be stopped.. | ||
− | | | + | |tier1= The southern suburbs of al-Merayah have been overrun by brainwashed Aten cultists. Their numbers are rising every day and the village itself is at risk. |
* Go to the southern suburb | * Go to the southern suburb | ||
* Clear the area of Inducted Villagers (0/15) | * Clear the area of Inducted Villagers (0/15) | ||
* Clear the area of cultists (0/3) | * Clear the area of cultists (0/3) | ||
* Find and kill the cultist leader in the area | * Find and kill the cultist leader in the area | ||
− | | | + | |tier2= The bridge towards the eastern suburbs of al-Merayah is an important strategic point. The cultists are patrolling the bridge, blocking an important entrance point to the village. |
* Go to the eastern bridge | * Go to the eastern bridge | ||
* Kill the Aten Revivalist on the bridge | * Kill the Aten Revivalist on the bridge | ||
− | | | + | |tier3= The eastern suburbs are completely overrun by cultists, and they are gathering their forces, possibly preparing to enter the village. Diminishing their numbers and creating havoc in their ranks could slow their advance. |
* Clear the eastern suburbs of cultists (0/4) | * Clear the eastern suburbs of cultists (0/4) | ||
− | | | + | |tier4= The imminent cultist charge on al-Merayah has been stopped, but not for long. Finding the leader of the attack and taking him out would buy the Marya more time to regain control. |
* Find the leader of the cultist attack | * Find the leader of the cultist attack | ||
* Kill Nassor the Protean | * Kill Nassor the Protean |
Revision as of 23:27, 8 September 2017
Wicked cultist are trying to take over al Merayah. The Marya are doing what they can to prevent that from happening, but the cultists are slowly gaining ground. They have all but taken over the outskirts of the village and must be stopped..
Journal Entries
Rewards
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Walkthrough
There are 4 tiers to this mission.
Tier 1/4
- Go to Al-Merayah Outskirts, South
- Clear the area of 15 Inducted Villagers
- Clear the area of 3 cultists (Cultist Sentinel and Cultist Flagellator count for this).
- Find and kill the Cannibal Hymn-Caller leader in the area
- Located inside a garage
Tier 2/4
- Go to Al-Merayah Suburbs East bridge
- Kill the Aten Revivalist on the bridge
Tier 3/4
- Clear the eastern suburb of 4 cultists (Cultist Sentinel and Cultist Flagellator count for this)
- Find the leader of the cultist attack
Tier 4/4
- Find the leader of the cultist attack
- Nassor the Protean, located behind a building at (685,295)
- Kill Nassor the Protean
Dialogue
Intro
Shani:
- Are you bringing us reinforcements today?
- We could use reinforcements. We have already lost the outskirts of al-Merayah.
- The town itself cannot be allowed to fall. This is why we are here.
- "We" are the Marya, young warriors of an old land.
- The Black Land. A land of old religions, old enemies.
- Ask the desert what it remembers.
- It is merely an expression.
???:
- Boss these plans...
Shani:
- I know. I know it is different from the stories.
- When the stories were written, no one had machine guns.
- Egypt's strength is its people.
- Time and time again, when their voices are silenced, they raise up their fists.
- The cult of Aten, they fear the people, so with poison words and drugs they empty men's souls to join their "uprising."
- An uprising that spites freedom, leaves only mindless slaves.
- Slaves to a great Enemy who hates all things.
- This is His homeland. They are preparing it for His return.
- We fight, but every day there are more Atenist slaves.
- Too many. Soon, more than we can handle... without resorting to extremes.
- This started as a guerrilla war, but now...
- Now it is open war between the Marya... and our ancient Enemy.
Other Information
Related Achievements
- This mission is required for the Local Flavour achievement
Media
Images
Missions | |
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Solomon Island Missions | ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain |
Valley of the Sun God Missions | ▪ Scorched Desert ▪ City of the Sun God |
Transylvania Missions | ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs |
Tokyo Missions | ▪ Kaidan |
South Africa missions | ▪ New Dawn |
Faction Missions | ▪ Dragon ▪ Illuminati ▪ Templars |
Other Missions | ▪ Hub Cities ▪ Scenarios ▪ Seasonal ▪ Events |