Difference between revisions of "User:Skolia/sandbox/concepts/Agent Network Missions"
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| Off the Air || || 1 || 10 ☐ || 1:00:00 || 200cc Weapon Distillate, 200cc Talisman Distillate || 720|| 0 || 1 || 0 || [[File:SWL_Agent_Icon_Asset.png|16px|Assets]], [[File:SWL_Agent_Trait_Dexterity.png|16px|Dexterity]] | | Off the Air || || 1 || 10 ☐ || 1:00:00 || 200cc Weapon Distillate, 200cc Talisman Distillate || 720|| 0 || 1 || 0 || [[File:SWL_Agent_Icon_Asset.png|16px|Assets]], [[File:SWL_Agent_Trait_Dexterity.png|16px|Dexterity]] | ||
|- | |- | ||
− | | Pick Up, The || | + | | Pick Up, The |
+ | | {{Spoiler|A member of your faction is in hot water. | ||
+ | A package was supposed to be delivered by noon today, | ||
+ | but they have recently learned the package has been | ||
+ | intercepted by Phoenician operatives. Send an agent | ||
+ | to retrieve the package by any means necessary. | ||
+ | |||
+ | This is a high firepower mission that is time sensitive. | ||
+ | Get that package before the Phoenicians discover what | ||
+ | it contains.|...}} | ||
+ | | 1 || 15 △ || 8:00:00 || 300cc Weapon Distillate, 300cc Talisman Distillate || 1280 || 0 || 0 || 1 || 20% Agent XP, [[File:SWL_Agent_Trait_Power.png|16px|Power]] | ||
|- | |- | ||
| Remote Signals || || 2 || 60 ◯ 1 [[File:SWL_Agent_Icon_Asset.png|16px|Asset]] || 1:00:00 || 250cc Weapon Distillate, 250cc Talisman Distillate || 1008 || 1 || 0 || 0 || 125cc Weapon Distillate, [[File:SWL_Agent_Trait_Charisma.png|16px|Charisma]] | | Remote Signals || || 2 || 60 ◯ 1 [[File:SWL_Agent_Icon_Asset.png|16px|Asset]] || 1:00:00 || 250cc Weapon Distillate, 250cc Talisman Distillate || 1008 || 1 || 0 || 0 || 125cc Weapon Distillate, [[File:SWL_Agent_Trait_Charisma.png|16px|Charisma]] |
Revision as of 22:36, 7 March 2018
This is a test design of a page for Agent Network Missions.
Mission List
Agent Network missions.
This is missing the descriptions for each mission (which is the only data not included). Most descriptions are fairly short but some are longer.
A similar table could probably be used for agents but I'm not sure if they're going to be "randomish" like Star Trek Online's duty officers or if they will all be individual with specific stats.
Agent System Mechanics
Icon | Name | Type | Description | Notes |
---|---|---|---|---|
☐ | Adaptability | Attribute | Used for mission requirements and Agent stats | |
(need) | Agent Bag | Reward | Random Agent item | Equipment or Dossier |
(add) | Anima Shards | Reward | Amount varies | |
Assets | Item | Used for missions requirements and rewards | ||
(need) | Bonus XP | Reward | Agent XP Bonus Percentage | |
Charisma | Trait | |||
Dexterity | Trait | |||
(need) | Enhanced Weapon Bag | Reward | Weapon bag but usually 2+ pips | |
(need) | Gear Reward Bag | Reward | Random Agent item | Equipment |
◯ | Ingenuity | Attribute | Used for mission requirements and Agent stats | |
Intel | Item | Used for missions requirements and rewards | ||
Intelligence | Trait | |||
Power | Trait | |||
△ | Prowess | Attribute | Used for mission requirements and Agent stats | |
Resilience | Trait | |||
Supernatural | Trait | |||
Supplies | Item | Used for missions requirements and rewards | ||
(need) | Talisman Distillate | Reward | "cc" varies | |
(need) | Weapon Distillate | Reward | "cc" varies | |
(add) | XP | Reward | Agent XP |
Mission Tiers
Tier | Min. Agent Level |
---|---|
Special | Any |
1 | 1 |
2 | 12? |
3 | ? |