Update 2.2.1

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Revision 586405


  • You’ve laid low in the limelight for long enough; now it’s time to spring into action. Time to Infiltrate the Morninglight stronghold in South Africa. Time to find answers – to find Marquard. After this long, it’s gonna take a lot to take him away from you.
Dawn of the Morninglight is the free continuation of Secret World Legends’ story, set after the events of Kaidan and your ascent through Orochi Tower. If you’re done with the Tokyo storyline, you’ll receive an SMS from a mysterious sender, kicking things off. Welcome to New Dawn. Just mind the curfew, yeah?
  • The clouds have parted and the frost has thawed; it’s just sunny skies ahead from here! The Tribal Cache arrives on the scene, just in time for South Africa! The Tribal Cache replaces the Winter Cache as drops across the world.


  • Attempting to recover a glyph or signet with insufficient Marks of Favour will now give proper feedback instead of quietly failing.
  • Mission-specific hotbar swaps (such as the ones from Appetite for Destruction or Scrapyard Defence) can no longer be hidden by Sprint-specific hotbar swaps .
  • Sub-Type dropdown in the auction house search filters now populate without having to first select a type.
  • Adjusted the way that subtitle placement is calculated so that they should no longer appear off the bottom of the screen.
  • Adjusted the amount of Anima Shards received from missions in City of the Sun God and all three Transylvania zones.
  • Pressing Shift+R will now only cycle between the two equipped weapon slots.
  • Added missing chat channels to the Orochi Tower Lobby in Kaidan.
  • Adjusted signet icons to better fit the shape of signets.
  • Added missing Special Ability text to Flightless Reindeer.
  • Fixed a visual issue with the texture applied to some of the filth cyborgs in Kaidan.
  • Fixed an issue that could sometimes cause characters to animate incorrectly when strafing while using certain sprints.
  • Fixed a number of minor world design issues with collision, gaps, and lighting.


  • Resurrecting directly into combat (common in scenarios) will no longer prevent weapon energy from passively generating.
  • Fixed an issue that caused Fortune and Favor to display incorrect chamber locks after shifting down from red locks.
  • Fixed an issue where Chaos Paradoxes weren’t being generated in the case of critical hits or hitting Exposed enemies.
  • Fixed an issue in Carpathian Fangs where The Grey could become stuck.


  • Gear Reward Bags have been renamed to Agent Gear Reward Bags.
  • Fixed various typos and errors in agent missions and descriptions.


  • Migrated “The Unseen” achievements to the superregion categories in which the missions take place, and updated the criteria of “The Golden Ghost” to require specific regions. The achievements required for “The Golden Ghost” has not changed – this change was made so new Sabotage missions will not change the achievement requirements.
  • Fixed a typo in one of the requirements for the “Done By Dusk” achievement.


  • Added two new weapon skins for purchase: Mr. Ruffles (Elementalism) and Droid Arm (Blade).
  • Added Mountaineering glasses which were missing for male characters.
  • Added High Military boots which were missing for female characters.
  • Added a missing price to the Pinstripe suit jacket, black for male characters.
  • Removed a duplicate entry of Low cargo pants for male characters.
  • Moved the Nightmarish ragged sweater, striped from the Back category to the Chest category.
  • Fixed an issue where the Exorcist shoes would cause bodies to become invisible.
  • Fixed an issue where the Strapless blouse and corset would cause forearms to disappear.
  • Fixed an issue where Goon boots, blue would appear to be red.
  • Added a missing faction insignia to the Cabalist pants for Templars.
  • Fixed a number of minor issue with clipping and gaps for various pieces of clothing.
  • Updated thumbnails that were displaying improperly for a number of clothing items.
  • Added missing source text to a number of items.


April 6th 2018

Revision 586698


  • Fixed an issue with the final encounter in Wrath of the Dawn that made it too difficult for melee players.
  • Fixed a bug that could rarely cause a player’s weapon to vanish when removing a mission-specific hotbar swap.
  • Mark Strakes has been told to stop wandering off. He ignored us, so we super-glued him to the chair.
  • Fixed invisible collision in front of the Agarthan Seoul portal.
  • Accounts that have purchased Dawn of the Morninglight Collector’s Edition can now purchase Oleg Yablaokv’s dossier from the Shadow Trafficker in Agartha.
  • Oleg Yablaokv’s dossier can now be deleted.

April 24th 2018

Revision 586698

This was a server side hotfix.


  • Fixed an issue that could cause characters to be stuck in combat.
  • Re-enabled the mission A Monstrous Siege.


  • Fixed an issue that caused rewards to not be gained from Nightfall achievement.
  • Granted Nightfall achievement rewards to all players who had already completed it.

May 8th 2018

Revision 587770


  • Mobs - cel Rau, the Questioner in the Besieged Farmlands will no longer pace anxiously.
  • Achievements - The Purge - Fixed some hyenas respawning too quickly
  • Combat - Signet of Agility - Active Dodges that do not go on cooldown now properly interrupt/avoid Sniper attacks.
  • Crafting - Fixed glyphs showing errant xp when empowering items.
  • GUI - Fixed a case that could cause open world boss map markers to not clean up when the boss died.
  • AI - Improved behavior of a small set of monsters who do not move during combat (Neesh-Um, Research Assistant in The Ankh, and more). These monsters will now behave more intelligently and drop out of combat less easily.
  • Fixed a typo in the title “Unstoppable” that made it look like “Shadow Puppeteer”.
  • Jane Dagover will no longer sell you duplicate titles.
Agent Network
  • Mission chain progress is now retained when relogging or changing zones.
  • Fixed bonus rewards appearing with mis-matched traits. This is purely a visual change, actual rewards unchanged.
  • Dossiers purchased from Dr Caligari in Agartha can now be sold back for a full refund.


New England
  • Off the Menu - Fixed a case where Silent Trickster could become permanently invisible and unattackable.
  • Maine Chainsaw Massacre - Fixed some zombies not counting towards mission progress. Updated to use improved hotbar and weapon swapping tech. A visual and gameplay pass have been performed to improve both the look and feel.
  • Black Sun, Red Sand - It should no longer be possible to lose your story mission when entering Scorched Desert for the first time.
  • A Time To Every Purpose - Fixed a desync when crafting.
  • The Eye of the Dream for Tainted Dreams in Scorched Desert can no longer be used if you are on the goals to find or defend Hassan Kamil (Black Sun, Red Sand).
  • In the Dusty Dark - Fixed torches not being interactive after dying.
  • Root of the Problem - Moved map marker to more accurately match the quest area.
  • Selected Memories - The Type-X Reckless guarding the Secret documents in Selected Memories can be baited away from his post once again.
  • Korinto-Kai - Assault markers will now appear for the mini-mart defense.
  • Access Denied - Will now be properly removed from your journal when leaving the area.
South Africa
  • Pausing and resuming “Whitewashing” or “Vermin Cleanup Detail” will now cause the objects at the job board to properly respawn.
  • Whitewashing - Pausing and resuming will now cause the cleaning supplies to properly respawn.
  • Vermin Cleanup Detail - Pausing and resuming will now cause the objects at the job board to properly respawn.
  • Into the Fold - Improved French and German translations in Kirsten Geary’s SMSs.
  • The Ankh - Jumping to the platform at the entrance of will now properly update Pandora’s Box and Pandora’s Box Revisited.
  • The Polaris - The Varangian will no longer permanently electrify the water if killed too quickly.
  • Hostile Snipers - The grace period while a player character will not be targeted by a sniper is now visible in the buff tray, and is called Low Value Target. Low Value Target - Increased duration to 22 seconds, avoiding a sniper shot via Active Dodge further increases the duration of Low Value Target to 32 seconds. Damage now scales with both the player’s Max HP, and the difficulty level of the scenario. Snipers can no longer 1-shot player characters.
  • Friendly Snipers - Damage done increased by 25%.
  • The Castle - Fixed supply crates sometimes spawning outside playable bounds. Fixed a case where mutated monsters and bosses would not appear on the map. Fixed a case where mutated monsters and bosses would not be removed from the map after death
  • Supply Drop - Bear Arms - Fixed blank message displayed when attempting to arm a Survivor with a weapon, but there are no unarmed Survivors in range.
  • The Hotel - Improved rubble collision to prevent IEDs being placed underneath rubble.
  • The damage from Vulkan’s Cryo Tank Release will now properly line up with the visuals.
  • Kaidan - Lair mission pickups are now displayed on the map.

May 17h 2018

Revision 587770

This was a server side hotfix.


  • Stationary enemies who cast onto a random target will no longer promote that target to “tank”. This fixes the Archaean Seismocratist swapping targets after casting Flame Lash.
  • Fixed a bug where enemies who were supposed to perform a special attack on non-tanks would erroneously select tanks while there were other valid targets.


  • 2.2.1 was released on April 4th 2018[1][2].
  • This is the first new mission content added to Secret World since 2016's "Call of the Nameless"[3] (Issue 15 contained previously released content.)
  • Characters who have the mission width Laying Low in the Limelight will be able to complete that mission and begin the new content with width A New Dawn.
  • A hotfix was published on April 6th 2018[4].
  • A server side hotfix was published on April 24th 2018[5].
  • A hotfix was published on May 8th 2018[6]
  • A server side hotfix was published on May 17th 2018[7].




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Previous Updates

Previous Updates (Patch Notes)
2016 ▪ 1.14 ▪ 1.14.1 ▪ 1.15 ▪ 1.15.5 ▪ 1.15.6 ▪ 1.15.7 ▪ 1.15.8 ▪ 1.15.9 ▪ 1.15.10
2015 1.11 ▪ 1.11.2 ▪ 1.12 ▪ 1.13
2014 1.8.4 ▪ 1.8.5 ▪ 1.9 ▪ 1.9.1 ▪ 1.9.2 ▪ 1.9.3 ▪ 1.10 ▪ 1.10.1
2013 1.5.2 ▪ 1.5.3 ▪ 1.5.5 ▪ 1.5.5 ▪ 1.5.6 ▪ 1.5.6 ▪ 1.6 ▪ 1.6.1 ▪ ▪ ▪ 1.6.2 ▪ 1.7 ▪ 1.7.1 ▪ ▪ 1.7.2 ▪ ▪ ▪ 1.7.3 ▪ ▪ 1.7.4 ▪ 1.8▪ ▪ 1.8.1 ▪ 1.8.2 ▪ ▪ ▪ 1.8.3
2012 1.0 ▪ 1.0.1 ▪ 1.0.2 ▪ 1.0.3 ▪ 1.1 ▪ 1.1.1 ▪ 1.1.2 ▪ 1.2 ▪ 1.3 ▪ 1.3.2 ▪ 1.4 ▪ 1.5