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MOONS OF MADNESS
Funcom and fellow Norwegian developer Rock Pocket Games are teaming up to serve up some bone-chilling, Lovecraft-ian dread with Moons of Madness, the first-person cosmic horror game coming this Halloween!
Set on Mars in a not-so-distant future, take up the role of Shane Newehart, an Orochi technician stationed at the secret research base Invictus. Your low security clearance means you are completely unaware of the existence of a mysterious, intelligent signal that has been detected as coming from the red planet.
Your job seemed simple enough: keep the lights on until the transport ship Cyrano arrives, bringing with it a new team to relieve you of your duties. Soon, you discover strange and unusual setbacks; crucial systems are malfunctioning, the greenhouse is filled with a strange mist, and the rest of your team has yet to return from their mission.
You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real?
Moons of Madness draws upon the rich lore and mythology of Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other.
The game will be released on PC, Xbox One, and PlayStation 4 during the Halloween season 2019. For more information, please visit www.moonsofmadness.com.
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STONEHENGE GROUP MODE NOW AVAILABLE
Take a friend. Or four! Occult Defence is now open to teams of up to 5 agents, with tons of balance changes, tweaks, and even new challenges to face! You can sign up for the updated Occult Defence mode by going to the Activity Finder (Shift+V) and looking for “Occult Defence -> Multiplayer” Look for new accomplishments and achievements within Stonehenge, and see if you rank on leaderboards!
That’s right — You’ve asked for them, now they’re finally here: Leaderboards are available for tracking the top 100 for total monster kills and Occult Defence performance! You can see how many successful defences, total waves completed, highest wave completed, and now STREAKS for completing waves without stopping. Do you stack up? See the rankings at https://leaderboards.secretworldlegends.com!
A STEP IN TIME
We stand at the end of all. Chaos and darkness reign, the ravaged remains of Gaia now infested with extradimensional interlopers known only as The Wandering Others. Something, or someone, has called upon you to enter this timeline and race to the end. At what cost, or for what reason, is unknown. It’s up to you to discover the truth.
TRANSMIT – initiate the hagstone signal – RECEIVE – initiate Neolithic frequency – THE REALITY YOU ARE EXPERIENCING IS A SIMULATION – illumine the Avalon misdirection – WITNESS – Stonehenge.
The elusive Druids of Avalon require your aid – their soothsayers foreseeing the dark days ahead – and have emerged from the shadows to be seen and act among the societies of the Secret World. An ominous premonition suggests Stonehenge is in imminent danger, and may be unprepared for an impending Occult Disaster...
You’ve laid low in the limelight for long enough; now it’s time to spring into action. Time to Infiltrate the Morninglight stronghold in South Africa. Time to find answers – to find Marquard. After this long, it’s gonna take a lot to take him away from you.
Dawn of the Morninglight is the free continuation of Secret World Legends’ story, set after the events of Kaidan and your ascent through Orochi Tower. If you’re done with the Tokyo storyline, you’ll receive an SMS from a mysterious sender, kicking things off.
Meet new characters and reacquaint with some old favorites in all-new, fully voice-acted missions and cutscenes! Naturally, with new content comes new stories, monsters, and rewards – all inspired by real-life South African folklore.
For you intrepid globetrotters, there’s also the Dawn of the Morninglight Collector’s Edition! This package features an exclusive pet, cosmetics, and a Special Agent to command through the Agent Network!
Welcome to New Dawn. Just mind the curfew, yeah?
The fuse is lit. Philip Marquard, leader of the Morninglight, has been making moves in a hotbed of cultist operations: New Dawn. A mysterious text was sent to your phone. It’s time to come out of the shadows and spring into action.
Infiltrate the New Dawn compound. Rise up within their ranks. Experience brand new, fully voice-acted missions, defeat new creatures inspired by ancient folklore, and uncover the sinister truths of the Morninglight cult in this thrilling new chapter of Secret World Legends.
Grab your passport, book your flights, and buckle up. You’re about to to go on one hell of a ride.
Welcome to South Africa. Coming April 4, 2018. (Find out more).
Funcom is excited to announce that their acclaimed story-driven game The Secret World will be relaunched this spring as Secret World Legends, a shared-world action RPG with completely revamped combat, a newly designed progression system, and updated visuals. The game’s full collection of missions and mysteries will be free to play, with over 100 hours of mature storytelling and surprises.
Players can sign up for Secret World Legends’ beta, which arrives today, at beta.SecretWorldLegends.com.
To understand the truth, you must go back to the beginning. To the district of a hundred ghostly tales. To Kaidan, Tokyo.
This is the first of three installments that comprise the Tokyo region, featuring one portion of the district with its horror-haunted avenues to brave and secrets to uncover. Many areas are under strict quarantine and are inaccessible until future updates are released.
This content and its upcoming additions are and always will be completely free to play, so you can immerse yourself in this exciting chapter as soon as you’ve completed the story in Transylvania!
It`s Halloween and the students of magic at Little Springs High and Innsmouth Academy are about to honor an ancient tradition: sneaking into school after midnight, turning themselves invisible, and scaring the living hell out of each other!
"Hide and Shriek" is a one vs. one multiplayer romp played out in ten minute matches. Your objective is simple: be a mischievous little rascal and scare your opponent half to death before time runs out! If there is no clear winner when the timer stops, the player with the most points wins the game. Points can be acquired by scaring your opponent, luring them into traps, or performing an ancient ritual. (Find out more | Previous Articles)
The Game is Afoot! Issue #15 - The Sleuth’s Gallery
Put on your thinking caps, because Issue #15: The Sleuth’s Gallery is coming at you.
Issue #15 features the most missions ever seen in a single Issue, including all missions from Sidestories: Further Analysis, Love & Loathing, and The Last Pagan, plus a brand-new investigation mission that’s one of our most in-depth yet! This new mission may be found in Kaidan, and sends you across the world in search of answers.
Issue #14: Call of the Nameless OUT NOW
Issue #14 brings us out of Tokyo and back to familiar turf. There have been strange rumblings in Egypt--quite literally--and The Stationmaster sends you to investigate. As you delve into six all-new main missions and assorted side missions, you’ll encounter Ptahmose and his Sentinels, and enlist the aid of an unlikely ally as you uncover the secret of this Ancient Egyptian mystery.
Wrapping up, Issue #14 introduces a slew of balance changes, including a metric tonne of buffs to resource consumers and other abilities across all weapon types. PvP uniforms now apply additional effects to the Exposed, Debilitated, and Corrupted debuffs, and many signets have seen a round of tweaks in this update. (Find out more | Previous Articles)