Charge

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Charge is an unofficial Ability Category. Abilities in the Charge category cause the player to charge into melee range of their target. Unlike Dash, Charge stops upon reaching the target rather than continuing on.

Charge Active Abilities

Blade

  • Saving Grace - Charge to defensive target and protect them.
  • Spiral of Death - A 'teleport' that functions like a charge, moving to the target and dealing PBAoE damage.

Fists

  • Bushwhack - Charge, damage and impair.
  • Gore - Elite ability, charge, Afflict, area damage.

Hammer

Passives Modifying Charge Abilities

Fists