The Guardian of Pestilence
The Guardian of Pestilence | |
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Region: | Transylvania |
Zone: | The Shadowy Forest |
Start Coords: | No Data |
Given by: | Erbu Nasiru |
Type: | Seasonal |
Requires: | Anniversary Event |
Reward: | Variable Experience |
Repeatable: | Yes |
Game Version: | TSW |
Added in: | Update 1.7 |
Journal Entries
Walkthrough
- Participate in the fight against Erbu Nasiru
- Do a significant amount of damage to Erbu Nasiru, or heal players who are doing damage. How much is "Significant" is unknown, but it is fairly easy to achieve as long as you are active in the fight and do not go afk.
- Defeat Erbu Nasiru
- Stick with the fight until he dies
- Depending on how much damage or healing you do during the fight, you will receive one of the following missions after defeating the golem:
- The Guardians - Bronze
- The Guardians - Silver
- The Guardian of Pestilence - Gold
- These missions only stay in your list for a few seconds, serving to provide you with the proper reward for your contribution level.
Rewards
Bronze
- 143,616 Experience total
- 12,000 Pax Romana
- Guardian of Gaia Spoils - Bronze
Silver
- 191,488 Experience total
- 16,000 Pax Romana
- Guardian of Gaia Spoils - Silver
Gold
- 239,360 Experience total
- 20,000 Pax Romana
- Genizah
Report
Bronze
Silver
Dragon
Gaia made her proto-defenders impressively. But we are the revised models, Mark II, the software update. The lumbering guardians have no place anymore, and there is no shame in that. They did well in their own time. There may come a time when new defenders remove us from this world.
Illuminati
Templar
Gold
Dragon
Our models predicted this. A second line of defence for the mother - less refined and more brutish. Careful amalgamations of silica and elements, charged by anima and given a shambling semblance of existence. They are strong, they are efficient and they have no place in our models.
Everything we know points to them appearing in places of where the filth has been spotted - all the anomalies that you have been investigating, in other words. Transylvania and Egypt and Solomon Island - probably Tokyo as well, but you don't have clearance to go there yet.
Our data set needs cleaning up. Remove these elements whenever you encounter them.
Illuminati
Another one of those things? They're some kind of automatic defence mechanism - the eggheads are calling them the white blood cells of Gaia.
We're getting reports that they've been showing up where the filth outbreaks have been most prevalent. Which means all of the wonderful hotspots you've been visiting recently.
Management thinks we already have enough competition for the title of Last Man Standing after the apocalypse. If you see any more of those things, get rid of them. They're about as effective at saving the world as buying a Prius and they're almost as annoying.
We want to remain the dominant fucking parasite.
Templar
This is rather awkward, isn't it? Here we are trying to clean up the world and Gaia sends out a second batch of defenders to help us.
Of course, these ones are rather slow and stupid but rather better than you are at smashing things (which is impressive all by itself, believe me).
We can't have this obviously. Laymen won't be able to tell the difference between a rampaging creature of darkness or a rampaging creature of Gaia.
Venice has agreed that these particular creatures could be a public relation disaster for The Secret World. We're authorized to remove them swiftly and silently.
Let's show them how good the Templars can be at monster slaying.
Dialogue
- None
Other Information
Media
Images
Missions | |
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Solomon Island Missions | ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain |
Valley of the Sun God Missions | ▪ Scorched Desert ▪ City of the Sun God |
Transylvania Missions | ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs |
Tokyo Missions | ▪ Kaidan |
South Africa missions | ▪ New Dawn |
Faction Missions | ▪ Dragon ▪ Illuminati ▪ Templars |
Other Missions | ▪ Hub Cities ▪ Scenarios ▪ Seasonal ▪ Events |