The Dark Places (Mission)

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Disambig gray.svgThis page is about the mission. For other uses, see The Dark Places (disambiguation).

The Dark Places
MissionTitle TheDarkPlaces.jpg
Region: Valley of the Sun God
Zone: City of the Sun God
Start Location: Ravine of the Champion
Start Coords: (627,905)
End Coords: (777,987)
Given by: Thutmose
Type: Action
Recommended Level: 41
Reward: 6,720 Experience
Repeatable: Yes
Game Version: SWLicon.png SWL
Added in: Update 2.0




Hidden in the shadows of memory - and secluded beneath the black rocks - the canyon has long been a refuge for beasts and fallen warriors. Thutmose can no longer ignore all that stirs behind his back, but requires help to assess and purge the threat.

Journal Entries

Mission Action.png The Dark Places       Main Mission
REPEATABLE (Recommended Level 41)
Hidden in the shadows of memory - and secluded beneath the black rocks - the canyon has long been a refuge for beasts and fallen warriors. Thutmose can no longer ignore all that stirs behind his back, but requires help to assess and purge the threat.
Tier 1
Strategy and caution are required to assess the threat of all that is gathered in the canyon.
  • Locate an ideal vantage point to survey the canyon
  • Use the binoculars to survey the canyon
Tier 2
The canyon is protected from prying eyes by a winged guardian.
  • Fend off the canyon spirits
Tier 3
The canyon is under the control of the Pharaoh's beasts. But they are not the only ones who stir. Thutmose once lead the Young Warriors into those depths. The brave who died there still linger.
  • Search for help in the world of the spirits
  • Make contact with a ghostly warrior
  • Follow the ghostly warrior
  • Use the portal to return to the land of the living
  • Defeat the Guardian of the Threshold
  • Retrieve the Blade of Thutmose
Tier 4
It's time to rally Thutmose's ancient warriors to your side.
  • Return to the world of the spirits through the portal
  • Use the Blade of Thutmose to rally 4 warriors
  • Use the nearby portal to return to the world of the living
Tier 5
It's time to summon Thutmose's ancient warriors to your side.
  • Use the blade to summon Thutmose's warriors
  • Fend off the canyon spirits
Tier 6
Thutmose's warriors freed these lands once before. If you lead them, they can do so again.
  • Lead the warriors through the canyon
  • Defeat the Soul Corruptor

Walkthrough

There are 6 tiers to this mission.

Tier 1/6

  • Locate an ideal vantage point to survey the canyon
  • Use the binoculars to survey the canyon
    • Near corpse at (602,963)
    • You will be attacked by a Winged Beast, and thrown from the natural bridge

Tier 2/6

  • Fend off the Canyon Spirits
    • You will die. They will overwhelm you, this is intended

Tier 3/6

  • Search for help in the world of the spirits
    • Remain dead, even if you go near your body, do not resurrect
  • Make contact with a Ghostly Warrior
    • Interact with any of the warriors in the area
  • Follow the Ghostly Warrior
  • Use the portal to return to the land of the living
  • Defeat the Guardian of the Threshold
    • Big black dog, will approach after you return to the land of living
  • Retrieve the Blade of Thutmose

Tier 4/6

  • Return to the world of the spirits through the portal
    • Use the portal again
  • Use the Blade of Thutmose to rally 4 warriors
    • Use the Blade of Thutmose from your inventory while having a Ghostly Warrior targeted
  • Use the nearby portal to return to the world of the living
    • Back to the portal again

Tier 5/6

  • Use the blade to summon Thutmose's warriors
    • Use the Blade of Thutmose from your inventory and it will summon 4 of the Ghostly Warriors to help you
  • Fend off the canyon spirits

Tier 6/6

Report

Dragon.png FROM: The Dragon
To: <Character Name>
SUBJECT: The Dark Places
 
Nothing is ever forgotten by accident. Whether one has the clarity of mind to realise it or not, one never forgets; one seeks to forget. It is in fact a painstaking and willful process.

The Young Warriors that died under Thutmose's leadership were not abandoned by memory, but by the man who failed them. It is incredible that they still rise to the calling of his blade. Though, of course, we were glad that they did.

We encourage you to likewise astonish us with your allegiances. For we are no less likely than Thutmose to send you into a certain death, and even more likely to deny your existence.

Illuminati.png FROM: The Labyrinth
To: <Character Name>
SUBJECT: The Dark Places
 
The dark and ignored canyon was a site of the much maligned. No surprise there. Your ability to scrounge up some help on the fly was definitely impressive.

It's troubling how un-local some of these phenomena are. It'd be nice to file all your current reports into one neat Egypt folder, but that just doesn't seem possible. We're tweaking our corporate structure to focus on a new kind of global analysis skill set. We need people who can tell us what exactly those Threshold Guardians are guarding, for example.

Forecasting connections is where the future lies.

Don't worry, I'm sure that on-the-ground grunt work will still be important.

Ciao-ciao

Templars.png FROM: Temple Hall
To: <Character Name>
SUBJECT: The Dark Places
 
Splendid work - I expect no less of you. The canyon was a frightful refuge for the beasts of the Black Pharaoh. They shall now have to scamper elsewhere.

The willingness of the dead warriors to rally to your side speaks very well of Thutmose - both the sentinel and the man. A soldier can never deny the call of a good commander, even after having been led to death. The voice of true leadership forever echoes in the chambers of the heart.

One lion's roar from Force-Marshal Lanark, and I have no doubt the lost battalions of St. George would just as quickly rally to his side.

R. Sonnac

"Secret World Legends"
Provided
Exp.png 3360
Anima Shards.png 800
  SWL Patron Icon.png Patron Bonus
Exp.png + 336
Anima Shards.png + 120
Weapon Reward Bag.jpg 1 Weapon Reward Bag
Talisman Reward Bag.jpg 2 Talisman Reward Bag
Glyph Reward Bag.jpg 1 Glyph Reward Bag
SWL Agent Dossier Reward Icon.png 1 Agent Dossier
XP Per Tier
  • Tier 1: 672 Exp.png
  • Tier 2: 672 Exp.png
  • Tier 3: 672 Exp.png
  • Tier 4: 672 Exp.png
  • Tier 5: 672 Exp.png
  • Tier 6: 3360 Exp.png


Dialogue

Intro

Hemitneter: That's two more in the bag! Mark a coil of rope on the board, brother. And on your watch, too!
Nefertari: If you paid as much attention to your own watch, the scales of war would be weighted in our favour by now.
Hemitneter: (To Nefertari) Oh, go stick your head in the sand, big bird.
Nefertari: (To Hemitneter) You have a large mouth, little kitty. But your bite suffers.
Nefertari: Your teeth have been blunted by idle chatter.
Thutmose: As entertaining as your squabbling is, I'd rather...
Thutmose: There are more of them, emerging from that ill-omened canyon.
Thutmose: They gather there as mosquitoes would at a stagnant pool.
Thutmose: When we laid siege to the temple city as flesh and blood, the Black Pharaoh's beasts withdrew to regroup.
Thutmose: They knew it would be foolish for us to chase them within.
Hemitneter: But you were fearless! You saw a nest of coiled vipers and did not hesitate to strike off their heads.
Thutmose: That's ancient history now, Hemi, and I am more mindful.
Thutmose: To purge that canyon again, I would council strategy, positioning, and caution.
Nefertari: To think it only took you millennia to reach this enlightened state.
Thutmose: Stone-headedness runs in the family.

Other Information

Related Achievements

Media

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References


Missions
Solomon Island Missions ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain
Valley of the Sun God Missions ▪ Scorched Desert ▪ City of the Sun God
Transylvania Missions ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs
Tokyo Missions ▪ Kaidan
South Africa missions ▪ New Dawn
Faction Missions ▪  Dragon ▪ Illuminati ▪ Templars
Other Missions ▪  Hub Cities ▪  Scenarios ▪  Seasonal ▪  Events