The Ascendant
The Ascendant | |
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Type: | Golem |
Difficulty Rating: | World Boss |
Level: | {{{level}}} |
Damage Type: | No Data |
HP: | Normal:? Elite:? Nightmare:? |
XP Awarded: | Normal:?? Elite:? Nightmare:? |
Region: | Valley of the Sun God |
Zone: | Hell Fallen |
Game Version: | ![]() |
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Description
The Ascendant is the sixth and final boss encounter in Hell Fallen instance.
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Special Abilities
- Adds
Strategy
- Phase 1
You will first encounter 3 House-In-Chains Silencers. You will have a short amount of time to work on killing them before the first Gale happens. Watch for them to cast Killer Focus, simple move out of the marked area should keep you safe.
- Phase 2
Gale winds force you behind different pillars around the encounter area. This is the same as when you first entered the instance. It will disable all abilities and put a DoT on you.
- Phase 3
More adds! Allow the tank to gain aggro before you focus them down. Adds exploded on death so melee be careful to run away.
- Phase 4
The Ascendant, Ascendant Gog, and Ascendant Magog will spawn and you will now encounter intermittent Gale winds (around every 30 seconds). Focus on The Ascendant first, then Gog, then Magog. Phase must be interrupted, it will wipe the aggro on the tank. After killing Gog, Magog will cast Fifth Column, which is an enrage so he will deal increased damage and can easily one shot the tank.
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