Template:Talismanbox/doc

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This page is to be used when creating Category:Talismans pages.

Usage

Place this at the very top of your page, and fill in the information provided (variable descriptions follow the code). If some variables don't have info, just ignore it, and it will be hidden in the template.

{{Talismanbox
|name= 
|invicon= 
|colour= 
|rank= 
|generic=
|slot= 
|custom= 
|effusion=
|binds= 
|unique=
|focus= 
|effect= {{font color|#fec500|+ }}
|glyph slots=
|signet slots=
|sells for=
|source= 
|itemtext=
}}

IMPORTANT

  • You should not need to add any categories to the page when using this template. They are automatically set by the template!

Parameters

Parameter Name Required Description Accepted Values Default
name Yes The talisman name. Used to assist with transclusions and additional templates.
Do NOT include (Elite) or (Nightmare)
<text>
invicon No The inventory icon, including filetype <filename>.<extension> <itemname>.jpg
colour Yes The item colour Green, Blue, Purple, Orange
rank Yes Item Quality Level Number
generic No Refers to if the talisman is generic and not unique, enter "y" if true.
Only required for generic blue talismans.
Y, <blank> <blank>
slot Yes The slot the talisman fits in. Head, Finger, Neck, Wrist, Luck, Waist, Occult
custom No If this is a special type, enter it here.
Typically either "Custom" or "Venice"
Custom, Venice, <blank> <blank>
effusion No Effusion Rating for this talisman, if different than auto-calculated number Number
  • GREEN =
    • Effusion = (QL*4)+16
  • BLUE =
    • if(QL>6) Effusion = (QL*7)+(10-QL)
    • elsif(QL>3) Effusion = (QL*9)+(12-QL)
    • else Effusion = (QL*7)+(14-QL)
  • PURPLE =
    • if(QL>10) Effusion = (((QL*10)-100)*4)+84
    • elsif(QL=10) Effusion = (QL*8)-2
    • elsif(QL>7) Effusion = (QL*8)
    • elsif(QL=7) Effusion = (QL*8)+2
binds No If this item Binds on Pickup (BOP) or Binds on Equip (BOE) indicate it here BOE, BOP, <blank> <blank>
unique No If this item is unique (you can only have 1 of them) indicate it here yes, <blank> <blank>
focus Yes The main talisman's stats
HP=Health, AR=Attack Rating, HL=Heal Rating
There is the occasional Purple talisman with both AR/HR and HP, in the style of Green talismans.
For them use HPM(70% HP, 30% AR), ARM(30% HP, 70% AR), or HRM(30% HP, 70% HR).
HP, AR, HR <blank>
effect No Any talisman other bonuses after attack, heal rating, or health.
The bonus amount goes in the font-color template, the bonus stat goes outside it.
If there is more than one effect, keep them on the same line, but separated by <br/>
{{font color|#fec500|+<number>}} <stat> <blank>
glyph slots No The number of glyph slots.
Currently, up to 3 is supported by the template.
0,1,2,3,<blank> 0
signet slots No The number of signet slots.
Currently, up to 3 is supported by the template.
0,1,2,3,<blank> 0 for QL<10, 1 for QL10+
Sells For No The amount the item sells for to a vendor, if different than auto-calculated number Number
  • Sale Price = QL * COLOR_MODIFIER * SLOT_MODIFIER
    • Color Modifier - GREEN=4, BLUE=6, PURPLE=10, UNIQUE BLUE=3
    • Slot Modifier - HEAD=160, MAJOR=100, MINOR=60
source Yes The general source type Mission, Dungeon, Vendor, World, Assembled, Pre Order Bonus, Community Event
Itemtext No If the item has a description in the tooltip, enter it here <text>, <blank> <blank>

Notes