Takedown
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| ||
Weapon | SH | |
Cell | Restricted Access | |
Cost | 21 AP | |
Type | Active | |
Target | Single | |
Cast Time (s) | Instant | |
Recharge (s) | 25 | |
Sets State | Hindered | |
Improvement Abilities | Hindered Passives, Dead On Target | |
Included in Deck | Bounty Hunter, Hunter |
Note: Damage and Healing amounts listed are base amounts on a new character and will be modified by item ratings.