Shotgun/tsw

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TSWicon.png This article concerns content for The Secret World. For the Secret World Legends version, click here.


Shotguns are a ranged weapon. Shotguns have the shortest range of the three ranged weapons, but as a benefit feature numerous cone area attacks (Blasts). Shotguns also allow players to summon a variety of turrets to support themselves and groups. Shotguns are well suited for players in damage and support roles.

Skills

Main article: Skills

Shotguns skills are divided into damage and support aspects.

  • Damage: Point Blank - Your Shotgun abilities deal additional physical damage based on your proximity to the target. (2 additional physical damage at 1 skill point
  • Support: Reinforcement - When deploying any Shotgun Turret ability, your defensive target take less damage from all sources for 5 seconds. (2.7% less damage at 1 skill point)

Abilities

Main article: Ability

All active skills here require the use of a shotgun-type weapon. Passive skills do not require a weapon, but some passives modify a specific active skill, which in turn requires the use of a specific weapon.

As with all skills, the player may only choose one Elite Active Ability and one Elite Passive Ability at any one time.

A list of Shotguns abilities can be found here

Weapons

Main article: Weapons

All active skills here require the use of an ability sprcific-type weapon. Passive skills do not require a weapon, but some passives modify a specific active skill, which in turn requires the use of a specific weapon.

More specific information on Shotgun weapons can be found here

Decks

Main article: Deck

The following are decks which incorporate Shotguns into their build, and the 'role' they serve.

  • Bodyguard -- [Illuminati] Tank/DPS hybrid with high personal protection and the ability to deal with many enemies using weakening blast attacks.
  • Bounty Hunter -- [Illuminati] Ranged DPS focusing on wearing down individual targets.
  • Grifter -- [Illuminati] Ranged DPS focusing on summoning drones and turrets.
  • Hunter -- [Dragon] Ranged DPS using traps to maintain range and and AOE attacks to take out groups of enemies.
  • Magus -- [Templar] Ranged DPS focusing on single targets using crits and debuffs, and also granting group buffs to allies.
  • Puritan -- [Templar] Melee/Ranged DPS concentrating on strike attacks, exploits close range.
  • Warrior -- [Dragon] Ranged DPS and Crowd Control, alternating between Ranged Area-of-Effect attacks, and Close-Range Blast attacks.


Items
Weapons ▪ Assault Rifle ▪ Pistols ▪ Shotgun ▪ Blade ▪ Fists ▪ Hammer ▪ Blood Focus ▪ Chaos Focus ▪ Elemental Focus
Talismans ▪ Head ▪ Finger ▪ Neck ▪ Wrist ▪ Luck ▪ Waist ▪ Occult
Consumables ▪ Elixir ▪ Energy Drink ▪ Ambrosia ▪ Anima ▪ Food▪ Gadget ▪ Vanity
Assembly ▪ Glyph ▪ Signet
Other ▪  Bag ▪  Makeup ▪ Pet ▪ Mission ▪  Theatre ▪  Clothing
TSW-Only Items
Weapons ▪ Chainsaw ▪ Rocket Launcher ▪ Quantum ▪ Whip▪ Flamethrower
Assembly ▪ Toolkit ▪ Materials