Rocket Launcher
Rocket Launcher is the first auxiliary weapon added to the game in Update 1.2, its SP and AP costs are different from the normal weapons and there is a separate Auxiliary Wheel for it.
Contents
Acquiring
The rocket launcher is obtained by completing tier 5 of Venetian Missile Crisis.
Skills
Unlike normal weapons, you pay a full 35 SP to gain the skill which counts as Skill rank 10 for the specific Aux weapon you bought. This grants access to equip the weapon, and provide a special skill for that weapon. In the case of the Rocket Launcher, it places a persistent AoE at the location of the Rocket Launch hit which damages enemies standing in it.
- Main article: Skills
Abilities
- Main article: Ability
All active skills in the Rocket Launcher category require the use of a Rocket Launcher as the player's equipped auxiliary weapon.
Passive skills do not require a weapon, to date all aux weapon passive abilities modify skills or abilities specific to it's weapon. As such, equipped another weapon's passives would be a waste.
Additionally, Signets can be found that further enhance the abilities of your auxiliary weapons.
A list of Rocket Launcher abilities can be found here.
Weapons
- Main article: Weapons
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More specific information on Rocket Launcher weapons can be found here
Decks
- Main article: Deck
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Items | |
---|---|
Weapons | ▪ Assault Rifle ▪ Pistols ▪ Shotgun ▪ Blade ▪ Fists ▪ Hammer ▪ Blood Focus ▪ Chaos Focus ▪ Elemental Focus |
Talismans | ▪ Head ▪ Finger ▪ Neck ▪ Wrist ▪ Luck ▪ Waist ▪ Occult |
Consumables | ▪ Elixir ▪ Energy Drink ▪ Ambrosia ▪ Anima ▪ Food▪ Gadget ▪ Vanity |
Assembly | ▪ Glyph ▪ Signet |
Other | ▪ Bag ▪ Makeup ▪ Pet ▪ Mission ▪ Theatre ▪ Clothing |
TSW-Only Items | |
Weapons | ▪ Chainsaw ▪ Rocket Launcher ▪ Quantum ▪ Whip▪ Flamethrower |
Assembly | ▪ Toolkit ▪ Materials |