Lore:Samhain 2015

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Lore Entry # Location
Our wisdom flows so sweet. Taste and see.

TRANSMIT - initiate the sparagmos signal - RECEIVE - initiate the dissection cadence - MAMA DUCK SAID, "QUACK, QUACK, QUACK, QUACK" - initiate the suicide song - BUT NO LITTLE DUCKS CAME BACK - seek the seven nightmares - WITNESS - the Seven Silences.

Entry 1
The Fourth Nightmare, (XXX,YYY): To the right as you leave the bumper cars in the fourth dream by a control shed.
Impossible, they said. Improbable? That one touched by Gaia could give back her gift. That one imbued with anima, could end their meat sentence prematurely. How to do it? How to cut out the bee inside? It took her decades, with little hope to support her. Can you imagine wanting something that badly, sweetling? Entry 2
The Third Nightmare, (XXX,YYY): In the third dream. Stop chasing your shirt and take a sharp right past the building with the stairs and go behind the crumbling wall.
Backtrack. Initiate playback. A room. Now windows. Could be anywhere. Could be in Venice. A woman lays on a table. Doctors and mystics go to work. "Is she a compatible candidate?" Heads nod. "Latent occult abilities." Heads nod. A glass jar filled with firefly lights sits in the corner. Only it is not a jar, and it is not a firefly. Entry 3
The Seventh Nightmare, (XXX,YYY): In the seventh dream in the corner of the room where you find find yourself hobbled.
UNLAWFUL EXPLOIT DETECTED! They did a wrong thing, sweetling. They kept a captured bee in that container. They artificially placed the bee in that woman. They made her like you, but not like you. Suddenly she could hear us, and our voice may have not sounded too kind. Entry 4
The Second Nightmare, (XXX,YYY): Found hiding behind a screen in the second dream in the room filled with screens acting as a maze.
Fast forward. Initiate playback. A woman lays in a bed. She performs surgery on herself via dreams. She has seven scalpels, and their names are: Basiphobia, Dementophobia, Gymnophobia, Coulrophobia, Paranoia, Claustrophobia, and a scalpel yet to be named. Sparagmos. The bee came undone. Entry 5
The Third Nightmare, (XXX,YYY): In the third dream, it hovers over an air conditioner above an awning above a car at the back side of the diner to the left as you chase your pants. Jump to it by climbing the broken wall up to the awning and then to the air conditioner itself.
The Council of Venice has found her, you see. They had made her their agent. They erased the frightful records of her past. But they could not erase the past within her. They did not comprehend. They did not suspect that a terrible drive, given years to work, can do impossible things. How could she live a lifetime knowing what she knew? How could she live forever? Entry 6
Grave of the Bee, (XXX,YYY): Behind a pillar to the left in the eighth and final dream.
We sing a sad song for Lorraine. We sing a sad song for Callum. Mama duck and little duck. We tried to warn her about the nature of the park. But her ears were not tuned then, you see. She could not hear our shouts. Not back then. Entry 7
The Fourth Nightmare, (XXX,YYY): Go behind the Bogeyman's House in the fourth dream.


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