Lore:Orochi Housing Projects

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Entries

Lore Entry # Location
Our wisdom flows so sweet. Taste and see...

TRANSMIT - initiate the community signal - RECEIVE - initiate the Vali programing - WE DON'T NO EDUCATION - see the clubhouse horrors - WITNESS - Orochi Housing Projects.

Entry 1
Location            
Kaidan, (835,330) Inside a train car.
Scanning... Scanning...

Southward. The housing projects. Orochi brings families together. The graveyard. The train station. The swan boats. Waterfront Park. The subway tunnel. The lonely playground. Seeking... Seeking...

Entry 2
Location            
Kaidan, (855,250) Behind a car in the fenced parking lot; use the abandoned bicycle to jump the fence.
Nuclear families. Handsome petri dishes. You sea monkeys are a delight. Orochi grows children like crops from the fields of family. These are GMO. These are by design. Children are picked for special purposes. The unripe are discarded. Entry 3
Location            
Clubhouse (Instance), In front of the door behind the church stage.
Zoom in...

See the Happy Smiles Kindergarten. Vali-run. They specialise in "problem children." They look for children with preternatural talents. They are open twenty-four hours a day. Because they care. So accommodating to the frenzied schedules of urban, drone parents. Many of the children never leave.

Entry 4
Location            
Kaidan, (855,205) Behind Happy Smiles Kindergarten, between the building and the fence.
They are the Children of Orochi. Eight parents are better than two. Vali picks the special ones for the special programs. Sometimes one is born special. Sometimes specialness is genetically modified into one. Not every child is equal. Vali executives had to make a tough call when the bomb went off. The best and brightest had to be selected. They went to the tower. Entry 5
Location            
Yasuraka Safehouse (Instance), On the first floor, between boxes.
Scanning... Scanning...

There is more, sweetling. There is a place below the suburbs. There is a place where the brightest children meet. Clues were left, like breadcrumbs throughout the neighbourhood. Below! Below! See the Clubhouse. The interests of Fear Nothing and the Morninglight intersect. Do you see. Look in the monitor room. Look at the rabbit killer.

Entry 6
Location            
Yasuraka Safehouse (Instance), Between the third and second floors, on the stairwell where you first enter the instance.

Achievements

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