Fists/tsw are one of the weapon-based skill sets in the Melee skill wheel. Fist weapons appear most often as Claw style weapons attached to a player's hands. Fist abilities have many Burst and Focus style attacks, and often provide special Savage Sweep and Feral Regrowth effects. Fist users can fill damage and healing roles.
- Main article: Skills
Fists skills are divided into damage and healing aspects.
- Damage: Follow up - Increases the damage and healing done by your Savage Sweep and Feral Regrowth. (5% at 1 skill point)
- Healing: Warmth - Your Fist healing abilities cause the target to receive additional healing for all sources. The effect can stack up to 5 times. (0.66% per stack at 1 skill point)
- Main article: Ability
All Active Abilities require a fist weapon in order to function. Passive Skills do not require a weapon, but some Passive Abilities modify a specific Active Ability that may require one.
As with all Abilities, the player can only use one Elite Active Ability and one Elite Passive Ability at any one time.
- Main article: Weapons
All active skills here require the use of an ability specific-type weapon. Passive skills do not require a weapon, but some passives modify a specific active skill, which in turn requires the use of a specific weapon.
- Main article: Deck
The following are decks which incorporate Fist weapons into their build, and the 'role' they serve.
- Chaos Theorist -- [Dragon] DPS focusing on range management, AoE attacks and impairment.
- Executioner -- [Templar] Melee DPS using burst cascades, crowd control and fast movement.
- Exorcist -- [Templar] Healer using protective barriers and rapid resource recovery.
- Fixer -- [Illuminati] Ranged/Melee DPS using Burst attacks. Switches between Ranged AoE and Single-Target attacks as needed.
- Monk -- [Dragon] Healing and Support deck, using Reactive Heals, Leeching, and Healing-over-Time.
- Thaumaturge -- [Illuminati] Melee/Range DPS the uses damage over time and penetration effects.
- Wu -- [Dragon] Melee/Range DPS using many damage over time effects.
- Unlock all inner-circle Fist abilities.
|Weapons||▪ Assault Rifle ▪ Pistols ▪ Shotgun ▪ Blade ▪ Fists ▪ Hammer ▪ Blood Focus ▪ Chaos Focus ▪ Elemental Focus|
|Talismans||▪ Head ▪ Finger ▪ Neck ▪ Wrist ▪ Luck ▪ Waist ▪ Occult|
|Consumables||▪ Elixir ▪ Energy Drink ▪ Ambrosia ▪ Anima ▪ Food▪ Gadget ▪ Vanity|
|Assembly||▪ Glyph ▪ Signet|
|Other||▪ Bag ▪ Makeup ▪ Pet ▪ Mission ▪ Theatre ▪ Clothing|
|Weapons||▪ Chainsaw ▪ Rocket Launcher ▪ Quantum ▪ Whip▪ Flamethrower|
|Assembly||▪ Toolkit ▪ Materials|