Exorcist (Deck)

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Disambig gray.svgThis page is about the Deck. For other uses, see Exorcist.


Exorcist (Deck)
Exorcist (Deck).jpg
Secret Society: Templars
Weapon 1: Blood Focus
Weapon 2: Fists

The Exorcist casts out sickness and wards against evil through blood magic and fist weapons. This is a healing deck, focusing on applying protective barriers to prevent damage. This deck promotes quick application of boosted heal and barrier effects, with rapid recover of resources.

An Exorcist's barriers apply additional protective buffs to their target. Upon depletion, barriers slightly heal the target and recover the Exorcist's resources.

Weapons Needed

Active Abilities

  • Linked Veins - [16 AP, Active, Chain, Direct Heal, TAoE] - A blood magic chain heal that also places an absorb barrier on your defensive target and nearby friends. Cannot be applied to self. Builds a blood magic resource.
  • Cauterise - [16 AP, Active, Direct Heal/HoT, Single Target] - A single target fist weapon heal that heals your defensive target for a moderate amount and applies a stacking heal over time effect. Builds one fist weapon resource.
  • Angelic Aegis - [2 AP, Active, Direct Heal, Single] - A large single target blood magic heal that also places an absorb barrier on your defensive target. Consumes three blood magic resources.
  • Vigour - [21 AP, Active, HoT, GTAoE] - Places a healing area on the ground for a short time healing friendly targets inside the area.
  • Infusion - [34 AP, Active, Single Attack, Self] - You sacrifice a current barrier on yourself, and your next barrier will absorb significantly more damage. Builds three blood magic resources.
  • Cold Blooded - [50 AP, Elite Active, Focus, Group] - A blood magic channel that deals a small amount of damage to you, but heals and places an absorb barrier on all your group members.

Passive Abilities

  • Splatter - [21 AP, Passive, Single Attack, Single Target] - All your chain category attacks jump to additional targets.
  • Angel's Touch - [3 AP, Passive, Single Attack, Single Target, Modifies: Angelic Aegis] - Angelic Aegis heals targets with low health for an extra amount.
  • Sanguineous - [34 AP, Passive, Single Attack, Single Target] - Whenever you place an absorb barrier, you are healed for a moderate amount.
  • Making Amends - [27 AP, Passive, Single Attack, Single Target] - Increases the healing done by all your heal over time effects.
  • Glimmer of Hope - [34 AP, Passive, Single Attack, Single Target] - Whenever you heal with a heal over time effect, you have a chance to heal yourself for a moderate amount.
  • Vessel Walls - [34 AP, Passive, Single Attack, Single Target] - Whenever you activate a chain category ability, you place an absorb barrier on yourself.
  • Clotting - [50 AP, Elite Passive, Single Attack, Single Target] - Whenever you apply a barrier, you increase the amount absorbed by your current barrier and you increase your own mitigation for a short time.