Chain
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Chain is an Ability Category. Abilities in the Chain category apply their effects to multiple targets, by first hitting the primary target, and then jumping to other nearby targets, up to a specified number of jumps and enemies.
Contents
Chain Active Abilities
Pistols
Blood Focus
- Infection - Resource consumer with cast time that sets Afflicted
- Linked Veins - Instant heal that chains to group members.
- Open Vein - Resource generator
Elemental Focus
- Electrical Storm - Resource consumer with a cast time
- Arc Flash - Resource generator
- Conditional Force
- Lightning Manifestation[1] - Summon that uses a chain attack
Passives Modifying Chain Abilities
Pistols
- Chain Misery - Weaken target of chain ability (reduce heal effectiveness)
- Chain Feed - Chain abilities are 7.5% more effective
Blood Focus
- Vessel Walls - Self absorb barrier when using chain abilities
- Splatter - Increases targets hit by chains
Elemental Focus
- Criticality [2]
- Chain Reaction - Places Afflicted on targets hit by chains.
- Phantom Purge - Chain abilities have a chance to purge beneficial effect from target