Whip abilities

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Whip

  • Crack! - [50 AP, Active Auxiliary, Single Attack, Column AoE] - A basic whip attack that targets enemies in front of you.
  • Jones in the Fast Lane - [50 AP, Passive Auxiliary, Single Attack, Single Target] - Whip abilities require less time to cool down.
  • Whip It Good - [50 AP, Active Auxiliary, Single Attack, Cone AoE] - A channelled attack that repeatedly whips an area in front of you.
  • Sonic Boom - [50 AP, Passive Auxiliary, Single Attack, Single Target] - Whip abilities do extra area-of-effect damage.
  • Giddy Up - [50 AP, Active Auxiliary, Single Attack, PBAoE] - Allies in the area will receive a speed boost.
  • Whiplash - [50 AP, Passive Auxiliary, Single Attack, Single Target] - Whip abilities will also remove some of the protections a target may have.
  • Whippersnapper - [50 AP, Active Auxiliary, Single Attack, Column AoE] - An attack that targets a nearby enemy and yanks them toward you.
Ability
Ranged: Assault Rifles · Pistols · Shotguns
Melee: Blades · Fists · Hammers
Magic: Blood Magic · Chaos · Elementalism
Miscellaneous Abilities
Auxiliary: Rocket Launcher · Flamethrower · Chainsaw · Whip · Quantum