Weakened

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Weakened state is the term used to describe a player or enemy who is under the effects of a debuff causing them to either have lowered damage output, receive less healing, or take more damage.


Set Weakened Abilities

Hammers

Pistols

Shotguns

Chaos

  • Consequence - Causes the next hit you receive to weaken the attacker with Exposed.
  • Discord Rising - recharge, applies Exposed which weakens and increases damage to the target
  • Breakdown - passive, hits with Chaos, Hammer, and Blade abilities apply Exposed.
  • Intensity (Chance) - passive, Improves Escalation by reducing the chance that it will glance by 5%, increasing the hate it generates by 20%, and it will also cause affected targets to become weakened by a single stack of the Exposed effect, which increases all damage received by 2% per stack for 10 seconds. Exposed can stack up to 10 times.
  • Contradiction - passive, causes all hits evaded by the player to weaken the attacker with the Exposed effect.
  • Uneven Ground - recharge, applies Exposed, which weakens and increases damage to the target

Exploit Weakened Abilities

Hammers

  • Blowout - consumer, stacking health buff when hitting weakened targets
  • Bone Breaker - consumer, extra damage on weakened targets
  • Grand Slam - builder, triggers AOE damage+hate when hitting weakened targets
  • Punishment - passive, stacking critical power rating buff when hitting weakened targets
  • Tenderising - passive, extra hit for small damage when hitting weakened targets

Pistols

  • Start & Finish - consumer, extra damage to weakened targets
  • Area Drone - consumer (summons), extra damage to weakened targets

Shotguns

  • Single Barrel - builder, extra damage on weakened targets
  • Heavy Recoil - recharge, movement and extra damage on weakened targets
  • Invasive Measures - passive, chance to build extra resources when hitting weakened targets
  • Crap Shoot - passive, chance to purge an effect on weakened targets

Chaos

Passives Modifying Weakening Abilities

Shotguns

  • Gunsmoke - small additional damage whenever you set weakened
  • Hardcase - stacking Physical and Magical Protection buff whenever you set weakened

Chaos

References

  1. Inevitability does not directly exploit weakened, but gives all hits against the player from a weakened target a chance to increase the player's evade chance.