Sins of the Father

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SWLicon.png This article concerns content for Secret World Legends. For the TSW Classic version, click here.

Sins of the Father
MissionTitle SinsOfTheFather.png
Region: Transylvania
Zone: Besieged Farmlands
Start Location: Harbabureşti
Start Coords: (1115,1071)
End location: Observatory
Given by: Dr Varias
Type: Sabotage
Recommended Level: 47
Requires: Red Hands Aren't Idle Hands
The Briefcase
Reward: 4,650 Experience
Repeatable: Yes
Game Version: SWLicon.png SWL
Added in: Update 2.0
Maps
Underground Bunker Map.jpg
Underground Bunker (Solo Instance) Map.png




The surgeon running the makeshift field hospital in town, Vaile Varias, is wearied by more than his current workload. A personal matter had initially brought him to this remote valley - one that may have deeper repercussions.

Journal Entries

Mission Sabotage.png Sins of the Father       Main Mission
REPEATABLE (Recommended Level 47)
The surgeon running the makeshift field hospital in town, Vaile Varias, is wearied by more than his current workload. A personal matter had initially brought him to this remote valley - one that may have deeper repercussions.
Tier 1
Vasile explains his father once worked for the Red Hand, an occult Soviet operation. A sealed door near the observatory outside of town suggests there is more to their presence here.
  • Enter the underground bunker
Tier 2
The facility has clearly been locked down for decades, its systems left to go dormant. Finding and restarting the power source will be necessary to continue exploring.
  • Search the facility for information
  • Reach the reactor section
Tier 3
It seems this miniature reactors are responsible for powering the facility. You'll have to risk bringing them back online.
  • Initalise the activation sequence for the reactors
  • Restart the reactors
Tier 4
The facility's Cold War systems whirr back into analogue life. Now you should be able to reach the server room and investigate any material the Soviets left behind.
  • Reach the server room
  • Locate the main console
  • Retrieve the Eldar Varias' research data
Tier 5
Varias's data indicates he was part of a Red Hand program working on hybridisation of human and vampire subjects. An experimental prototype may still be within the facility, in the research laboratory.
  • Reach the research laboratory
  • Vent the laboratory aid and override the lockdown
  • Locate Prototype XL-239
  • Destroy Prototype XL-239

Walkthrough

There are 5 tiers to this mission.

Tier 1/5


Tier 2/5


  • Search the facility for information
Hint      
Use the "Security console" on the north wall, at (309,448).
Hint      
Item #4 will advance the mission.
Hint      
Item #5 and route the power to section 4 so you don't have to backtrack later.
  • Reach the reactor section
Hint      
Interact with the "Fuse box" at (317,432) to get the Electrical fuse.
Hint      
Interact the "Wires" at (299,407) to get the Electrical wires.
Hint      
There is also a Flare in a "Crate" in the same room as the wires if you need more light.
Hint      
Interact the "Broken fuse box" at (312,378) and the Electrical fuse will be removed from your inventory.
Hint      
Interact the "Broken wires" at (312,378) and the Electrical wires will be removed from your inventory.
Hint      
Interact the "Door control" at (312,378) to open the door.

Tier 3/5


  • Initialise the activation sequence for the reactors
    • Interact with the "Reactor security console" at (334,368) to start the process
Restart Sequence Hint      
The order to reactivate the reactors in can be found on a Scientist corpse in reactor room 2, located at (364,390).
Restart Sequence Hint      
The corpse has a note with the restart sequence.
Restart Sequence Solution      
4,2,1,3.
  • Restart the reactors
    • This step is now timed, and you have 5 minutes to activate the remaining reactors.
    • If it times out, you will need to begin again. If you do it in the wrong order you can wait for it to time out, or you can can restart the sequence at the Reactor security console.
Sequence 1      
Reroute emergency power to Reactor 4, go to Reactor 4 console, and start reactor
Sequence 2      
Reroute emergency power to Reactor 2, go to Reactor 2 console, and start reactor
Sequence 3      
Reroute emergency power to Reactor 1, go to Reactor 1 console, and start reactor
Sequence 4      
Reroute emergency power to Reactor 3, go to Reactor 3 console, and start reactor


Tier 4/5

  • TIP Security cameras will activate, but since they are unattended they will not harm you.
  • TIP Some have active machine guns. Avoid detection by those.
  • TIP Combat should be avoided at all costs, the Malnourished Siege Breakers are not intended to be overcome with combat.


  • Reach the server room
Hint      
Head back down the hallway to the "Door Control" at (293,372).
Hint      
Watch out for the security camera, it will activate the machine gun.
Hint      
After you go through the door, there will be 3 more security cameras and guns, and then a patrolling Malnourished Siege Breaker. You'll have to wait until he's at the farthest point in the hallway and turns and then run straight, pass behind him, and hide behind some crates.
Hint      
Once you get partway down the corridor the Malnourished Siege Breaker patrols, you'll be able to spawn at a point behind the crates at the end of the hallway instead of back at the instance entrance.
  • Locate the main console
Hint      
There is a laser grid to overcome by jumping and moving. Also active cameras with machine guns to avoid.
Hint      
Laser grid control #1 is at (257,288) in the south-east corner of the room, allows access to Laser grid control #2.
Hint      
Laser grid control #2 is at (256,310) in the north-east corner of the room, allows access to Laser grid control #3.
Hint      
Laser grid control #3 is at (226,311) in the north-west corner of the second room, allows access to Laser grid control #4.
Hint      
Laser grid control #4 is at (225,288) in the south-east corner of the second room, allows access to the to Server main console and Laser grid control #5.
Hint      
Laser grid control #5 is at (197,297) in the Server main console room, and turns off all remaining lasers.
  • Retrieve the Eldar Varias' research data
    • Interact with the "Server main console"
    • Select Item #3 to advance the mission
    • TIP Make sure to pick up the Red keycard next to the Server main console


Tier 5/5

  • TIP With the exception of the Prototype, combat should be avoided at all costs, the Malnourished Siege Breakers are not intended to be overcome with combat.


  • Reach the research laboratory
  • Vent the laboratory aid and override the lockdown
Hint      
There are cameras to avoid with automated guns.
Hint      
There are 3 control consoles in the room.
Solution      
  1. Use the power control console in the back-right of the room
  2. Use the ventilation system activation switch, on the wall to the left (as you came in)
  3. Use the lockdown override control on the back wall.
  4. You have 60-seconds from the time you use the power control console to use the other two controls or else it will all reset and you'll have to wait 10-seconds to try again.
Hint      
There is an "Emergency defense system" switch in the first room at (221,348) and another switch in the second room, at (224,376).

You can use these switches to activate the machine guns at the doorway between the first and second room. Instead of attacking you, they will attack the Prototype XL-239. They are completely optional.


Report

Dragon.png FROM: The Dragon
To: <Character Name>
SUBJECT: Sins of the Father
 
The Red Hand were a disappointment to us. We guided them to be explorers of new possibility spaces. To escalate beyond that lumbering union. For brilliant moments, they were radical. But the ripples never escaped the dams erected by the state.

In time, other means of change were selected. The Red Hand, who could have been architects, ended as victims. Swept away into insignificance. Great minds stolen by small ones. Great works mouldering in irradiated forests.

Destroy what you find of the Red Hand in this place. They are no longer of consequence. They are nothing.

Illuminati.png FROM: The Labyrinth
To: <Character Name>
SUBJECT: Sins of the Father
 
Give me a minute, I'm still pulling this Red Hand stuff up and I'm on my cell. Looks like these guys haven't been a going concern for half a century. But I guess Europe is about that far behind us, right?

1960s, Ivans, experimentation, danger danger, oh yeah these guys. They were big into making the Soviet superman, to win the war that never happened. Heavy testing of human exposure to space, radiation, weirder stuff...and apparently crossbreeding with bloodsuckers.

If that thing was the result, I've got bad news for the soccer mom population of the US.

KG

Templars.png FROM: Temple Hall
To: <Character Name>
SUBJECT: Sins of the Father
 
The Red Hand's alarming achievements as a military-occult complex are rivaled only by the speed at which they vanished in the fall of Communism. Like the KGB and military, the manpower largely migrated to the mobs, or to the Phoenicians.

The fallout left dozens of hastily sealed and abandoned outposts across Eastern Europe - most still unaccounted for. It appears they had designs on this valley that we overlooked. That we cannot allow to resurface.

It raises many vexing questions. Even considering the obvious decay in vampiric values, I cannot imagine why the creatures would collude with the Soviets.

R. Sonnac

"Secret World Legends"
Provided
Exp.png 4650
Anima Shards.png 1250
  SWL Patron Icon.png Patron Bonus
Exp.png + 465
Anima Shards.png + 188
Weapon Reward Bag.jpg 1 Weapon Reward Bag
Talisman Reward Bag.jpg 2 Talisman Reward Bag
Glyph Reward Bag.jpg 1 Glyph Reward Bag


Dialogue

Introduction

Dr Varias: This is not the future my family once saw for me.
Dr Varias: "The great Varias doctors," tch!
Dr Varias: I used to think my sister was the unlucky child, but it would be me.
Dr Varias: It became known that my father collaborated with the Soviets, even after the occupation.
Dr Varias: He abandoned us rather than face his shame...
Dr Varias: If we spoke of him, we expected spit in our face.
Dr Varias: I...I studied in disgrace and could find no work in the cities. So I come to the villages,
Dr Varias: because the people care more about what I do for them than my name. And...
Dr Varias: I search for my father's work.
Dr Varias: The work of the Red Hand.
Dr Varias: You could not fairly call what I found in their underground laboratories medicine, or science.
Dr Varias: This is where the trail took me. To the observatory that sits over the village.
Dr Varias: In that abandoned place I found documents, recordings. Catalogue after catalogue of crimes against life itself.
Dr Varias: And a sealed door.
Dr Varias: I began stacking the stuff in piles. For bedtime reading.
Dr Varias: Then the vampires came and I had to run.
Dr Varias: My father would never speak to us of his work, but everything he left unsaid he also left to fester in me.
Dr Varias: I inherited my father's sins.
Dr Varias: When I opened those doors to the past, I also opened up a path to redemption...
Dr Varias: for the name Varias.
Dr Varias: And for me.

Other Information

Bugs

Trivia

Achievements

Media

Images

Security Console      
Reactor Console      
Reactor Sequence Clue      
Server Console      

Videos

References


Missions
Solomon Island Missions ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain
Valley of the Sun God Missions ▪ Scorched Desert ▪ City of the Sun God
Transylvania Missions ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs
Tokyo Missions ▪ Kaidan
South Africa missions ▪ New Dawn
Faction Missions ▪  Dragon ▪ Illuminati ▪ Templars
Other Missions ▪  Hub Cities ▪  Scenarios ▪  Seasonal ▪  Events