Lore:Nightmares in the Dream

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Entries

The Buzzing

Lore Entry # Location
Our wisdom flows so sweet. Taste and see...

TRANSMIT - initiate the rabbit hole signal - RECEIVE - initiate the learning protocol - I BELIEVE THAT CHILDREN ARE THE FUTURE - initiate the dreamscape beacon - WE LIVE AS WE DREAM-ALONE - who is John? - WITNESS - The Dream Palace.

Entry 1
Location            
Kaidan, (930,435) Just south of the Quarantine Wall, by an Orochi tank.
A mouldy deck of cards. Shuffle. Lay them out. Minor arcana in formation, all under the Dark Tower. Entry 2
Location            
Kaidan, (517,158) During One Kill Ahead. Appears after the cinematic at the dockyard.
Flip the Shabby Rabbit Detective. The skill set required to do a thing is the exact same skill set it takes to be able to judge if one is any good at that thing. The Shabby Detective cannot fathom how far he is out of his depth. Tired and tilting at shadows. Burst blood vessels in his nose, a hieroglyphic prelude to his next drink. After the rabbit killer! His own borrowed rabbit suit turns into a galaxy under the black light. Entry 3
Location            
Kaidan, (940,540) Behind the Orochi tank in front of Jake Hama.
Flip the Bubble-Headed Boy. Kindergarten horrors and playground echoes. He was ahead of the class. Children can be cruel. Do not stare at his head. He has exciting talents. He talks to us, though he thinks we're Jungian archetypes out of the collective unconscious. He can take you on an inward journey. He can make you forget how to breathe if he asks you to. In all of creation, is there a sight more lonely than a seesaw for one? Entry 4
Location            
Yasuraka Safehouse (Instance), During One Kill Ahead, on the roof of the building near some crates.
Flip the Wayward Daughter. Daddy Tanaka is not pleased with his child. She fell in with a bad crowd. Or they fell in with her. Mere puppets they, who come and go at bidding of vast formless things that shift the scenery to and fro. The rabbit approaches. Closer and closer. Hippity-hoppity. Entry 5
Location            
Clubhouse (Instance), During My Bloody Valentine (Mission), in the kitchen.
Flip the Girl With the Purple Tattoo. Sad stories trail in the water. She survived every one. Survived and thrived and changed. Afraid of the sea. Drawn to the sea. She dreams of New Carthage. She dreams of a people that will not judge her. She got her stars crossed with Ricky Pagan once. Entry 6
Location            
Kaidan, (675,630) Dream Palace lobby.
Flip the Messenger. Who is John? Who was John? John dies at the end. You can look and see sweetling. Find the red-red bed. In the AV Suite, you can look into John. Just remember Nietzsche's warning. We won't say we told you so, because linear tense means little to us. Entry 7
Location            
Yasuraka Safehouse (Instance), During One Kill Ahead, in the room at the east side of the building, by one of the generators.

The Black Signal

Lore Entry # Location
Sssssssssssssssssssssssssssssss-I am what I am-let me in.

Hiya, Chuck.

Entry 1
Location            
Dream Palace Dreamscape (Instance), During Nightmares in the Dream Palace, in the closet in your apartment.
Stuff that deck. It's a rigged game. The archetypes are a lie. The letters wash off in the condensation of the fog. Every card says: Chuck. A screaming sea of meaningless meat. You can't go crying about every fatty tumour to remove, even the benign ones. I tell it like it is, Chuck. Because I care. Entry 2
Location            
Dream Palace Dreamscape (Instance), During Nightmares in the Dream Palace, behind the first kiosk in the subway station flashback.
Who am I, Chuck? That's not a mystery. The buzzing cacophony is the mystery. I play it straight with you. Haven't I always played straight, Chuck? The zipper on my meat is down. There are no airs. I'm as naked as I can be, Chuck. Entry 3 Clubhouse (Instance), During My Bloody Valentine (Mission), Tier 3. On the bottom floor after fixing the lights go through the west room, then south and then east. It's near the Fear Nothing Foundation sign on the wall at (94,260)
There is absolutely no reason to go to the AV Room. That'd hurt you more than me.

See you, Chuck ...

Entry 4
Location            
Kaidan, (670,645) Second floor stairwell of The Dream Palace. It may not spawn until you have already completed Nightmare in a Dream Palace.

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