Last Dance of the Padǔrii

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SWLicon.png This article concerns content for Secret World Legends. For the TSW Classic version, click here.

Last Dance of the Padǔrii
TSFAnastasia.jpg
Region: Transylvania
Zone: The Shadowy Forest
Start Location: Anastasia's Wagon
Start Coords: (950,810)
End Coords: (1204,655)
Given by: Anastasia
Type: Action
Recommended Level: 50
Reward: 3,934 Experience
Repeatable: Yes
Game Version: SWLicon.png SWL
Added in: Update 2.0




Strange, even hostile creatures long lived undisturbed in the recesses of this ancient forest. Some have attempted to resist the war that has come to Bacaş County, while others have begun to kill indiscriminately. Those must be stopped.

Journal Entries

Mission Action.png Last Dance of the Padǔrii       Main Mission
REPEATABLE (Recommended Level 50)
Strange, even hostile creatures long lived undisturbed in the recesses of this ancient forest. Some have attempted to resist the war that has come to Bacaş County, while others have begun to kill indiscriminately. Those must be stopped.
Tier 1
The murderous Mama Padǔrii and her brood lurk deep within the trees. She has a fondness for melody, though, and the music box Anastasia offers will draw her out.
  • Take Anastasia's music box
  • Use the box to capture the music of a Sighing Forest Spirit
Tier 2
Like most things in this forest, the music box has a sinister side. To play its haunting song, you must first snap up the echos of the nature spirits.
  • Use the box to capture the music of an Enslaved Forest Spirit
Tier 3
The box plays tunelessly. You will need to wrest the melody's notes from spirits flocking around the Padǔrii brood.
  • Capture notes from Shrilling Forest Spirits (0/4)
  • Capture notes from Keening Forest Spirits (0/4)
  • Capture notes from Clamouring Forest Spirits (0/4)
  • Eliminate some of the Padǔrii brood (0/4)
Tier 4
The melody is assembled and the music box plays. Make your way to Mama Padǔrii's lair and face her.
  • Lure our Mama Padǔrii

Walkthrough

There are 4 tiers to this mission.

Tier 1/4

Tier 2/4

Tier 3/4

  • 0/4 Capture notes from Shrilling Forest Spirits
  • 0/4 Capture notes from Keening Forest Spirits
  • 0/4 Capture notes from Clamouring Forest Spirits
    • To capture the spirits, get a Fata Padǔrii to engage you in combat, and it will have 2 spirits that appear around it, buffing it. Target the spirits and use the Ornamented music box to capture their song.
    • If you're solo - the easiest way to do this is to equip a fair bit of health and something that can buff your run speed (Giddy Up or something similar), engage the Fata Padǔrii, capture the song of it's spirits, and then run until it disengages from combat.
    • If you want to try to kill the Fata Padǔrii, you have to hinder the spirits and then lure the Fata Padǔrii away from them so that their buffs are removed from it.
  • 0/4 Eliminate some of the Padǔrii brood
    • You can use the impair and move method as above to kill the Fata Padǔrii that you use to capture spirit song. If solo, may be easier to go back to the Fata Padǔrii Spiritcatchers and kill them. Their spirits don't count for the songs you need to gather in Tier 3, but they are easier to kill for this part of the tier.

Tier 4

  • Lure out Mama Padǔrii
    • Head to the area marked on your map at (1204,655)
    • This can be an extremely rough fight, especially if solo. Some amount of self-healing will be needed, as well as at least 1 or 2 impairs. You have to impair her spirits and drag her away from them as with the other Padǔrii. She will start with 2 spirits. After you remove them, she will summon 2 more. And after you remove them she will summon a final one. Additionally, if you drag her too far away from her starting point she'll reset.
    • The best way to do this is to impair the first two spirits as close to her starting point as possible and drag her out of the area. Then, when she summons the next two, impair them and drag her back to her starting point. The final spirit is an enslaved spirit that gives her the fire circle. You can either impair it and drag her away again, or just fight though it depending on how well you're doing.

Report

Dragon.png FROM: The Dragon
To: <Character Name>
SUBJECT: Last Dance of the Padǔrii
 
Few things are as defining of chaos theory as the fractal structure of a tree. As every branch spawns a twig, and every twig branches off into more twigs, the tree is a system unto itself. If this informs the behaviour of the Padurii, they are creatures worth studying.

The music box, however, is even more intriguing. Sonic magic is a malnourished school, and this music box clearly illustrates how much potential there is in aural field incantations. Sound is a potent force in introducing change into systems; invisible yet tangible, sounds can push a storm in any direction, and amplify its effects.

We have work to do.

Illuminati.png FROM: The Labyrinth
To: <Character Name>
SUBJECT: Last Dance of the Padǔrii
 
Fun fact: when I started out doing fieldwork, we summoned an arch-demon using a Beastie Boys album. If the Moral Majority had known how much they got right, we'd be living in a theocracy.

Unfortunately for my friend Hannah, the bindings we put on our boom box did not hold up as well as the ones on that music box. Live and learn. Or, in Hannah's case, live and die.

Good riddance on the Mama Padurii. Daww, another resident of faerie realm sacrificed at the altar of modernity. Seriously, evolve or move out of the way. She was causing problems, now she's not. QED.

KG

Templars.png FROM: Temple Hall
To: <Character Name>
SUBJECT: Last Dance of the Padǔrii
 
The Mama Padurii was a servant of darkness, plain and simple. Say all you want about the treaty between humans and the faerie world, you can't escape the simple fact that eating young men is unacceptable behaviour regardless of any unholy deal struck.

The music box is a fascinating occult apparatus, and we'd love to have our clockmakers take a look at its inner workings. Rebuilt on a massive scale, it may have unlimited potential. Your report will be instrumental in our continued research, pun very much intended.

R. Sonnac

"Secret World Legends"
Provided
Exp.png 3934
Anima Shards.png 1200
  SWL Patron Icon.png Patron Bonus
Exp.png + 393
Anima Shards.png + 180
Weapon Reward Bag.jpg 1 Weapon Reward Bag
Talisman Reward Bag.jpg 2 Talisman Reward Bag
Glyph Reward Bag.jpg 1 Glyph Reward Bag

First Time Completion Rewards
Trippy Wisp invicon.jpg 1 Trippy Wisp


Dialogue

Introduction

Anastasia is taking care of some of her plants and humming to herself, she doesn't see you approach
Wagon: ... (apparently warning Anastasia of your approach)
Anastasia: Goddess almighty, you scared me half to death!
Wagon: ...
Anastasia: (to the wagon) Oh, shut up. You know I have good reason to be worried, with what's out there.
Anastasia: (to you) The forest is a dangerous place for humans.
Anastasia: It was one of the last refuges of the fay folk.
Anastasia: When the human world wanted no more of them, they came here to be left alone.
Anastasia: But the vampires don't respect the truce between the faeries and the outside world,
Anastasia: and it's caused no end of trouble.
Anastasia: The weaker ones are hunted and killed by the vampire queen's footmen. The stronger ones...
Anastasia: The stronger ones, they're the ones who concern me.
Anastasia: Instead of simply striking back at the vampires, they're killing. Indiscriminately.
Anastasia: The Fata Padurii. They are many, and they are mad.
Anastasia: Mamu Padurii was always a bit mad, mind you,
Anastasia: but she kept to her part of the forest. Now...
Anastasia: (as you head out to take care of this) Goddess be kind! You can't just run off like that to fight her and her brood.
Anastasia: It's their forest, and she's tricksy.
Anastasia: (playing her music box) The music attracts Mamu Padurii.
Anastasia: It's her weakness, and it'll draw her out of her lair.
Anastasia: Try to understand. She's like a wild animal that's been hurt.
Anastasia: She's not accountable for her actions. That doesn't excuse it, but...
Anastasia: Please try to understand what it is that made her this way...
Anastasia: before you put a stop to her.

Other Information

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Missions
Solomon Island Missions ▪ Kingsmouth ▪ Savage Coast ▪ Blue Mountain
Valley of the Sun God Missions ▪ Scorched Desert ▪ City of the Sun God
Transylvania Missions ▪ Besieged Farmlands ▪ Shadowy Forest ▪ Carpathian Fangs
Tokyo Missions ▪ Kaidan
South Africa missions ▪ New Dawn
Faction Missions ▪  Dragon ▪ Illuminati ▪ Templars
Other Missions ▪  Hub Cities ▪  Scenarios ▪  Seasonal ▪  Events