Chain

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Chain is an Ability Category. Abilities in the Chain category apply their effects to multiple targets, by first hitting the primary target, and then jumping to other nearby targets, up to a specified number of jumps and enemies.

Chain Active Abilities

Pistols

Blood Focus

Elemental Focus

Passives Modifying Chain Abilities

Pistols

  • Chain Misery - Weaken target of chain ability (reduce heal effectiveness)
  • Chain Feed - Chain abilities are 7.5% more effective

Blood Focus

  • Vessel Walls - Self absorb barrier when using chain abilities
  • Splatter - Increases targets hit by chains

Elemental Focus

References

  1. Lightning Manifestation is not a chain attack itself and will not benefit from chain improving passives
  2. Does not modify Chain abilities, but triggers a chain attack when making any critical hit against an Afflicted target.